#include "initialization.h"
#include <string>
#include <vector>
#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgreString.h"
#include "OgreSceneManager.h"
#include "OgreIteratorWrappers.h"
#include "OgreResourceGroupManager.h"
#include "OgreMesh.h"
#include "OgreMovableObject.h"
#include "OgreCamera.h"
#include "OgreAtomicWrappers.h"
#include "OgreAny.h"
#include "OgreSharedPtr.h"
#include <exception>
#include <OGRE/OgreRenderSystem.h>
#include <OGRE/OgreLogManager.h>
#include <stdexcept>
#include <map>
Go to the source code of this file.
Namespaces | |
namespace | ogre_tools |
Functions | |
void | ogre_tools::cleanupOgre () |
void | ogre_tools::initializeOgre (bool enable_ogre_log) |
void | ogre_tools::initializeResources (const V_string &resource_paths) |