| _angle | _Angle< Base > | |
| _Angle(Base a=Base(0.)) | _Angle< Base > |  [inline] | 
| _Angle(const _Vector< 1, Base > &a) | _Angle< Base > |  [inline] | 
| _Angle(Base a=Base(0.)) | _Angle< Base > |  [inline] | 
| _Angle(const _Vector< 1, Base > &a) | _Angle< Base > |  [inline] | 
| _normalize() | _Angle< Base > |  [inline] | 
| _normalize() | _Angle< Base > |  [inline] | 
| angle() const | _Angle< Base > |  [inline] | 
| angle() const | _Angle< Base > |  [inline] | 
| angles() const | _Angle< Base > |  [inline] | 
| angles() const | _Angle< Base > |  [inline] | 
| Angles | _Angle< Base > |  [static] | 
| BaseType typedef | _Angle< Base > | |
| BaseType typedef | _Angle< Base > | |
| Dimension | _Angle< Base > |  [static] | 
| inverse() const | _Angle< Base > |  [inline] | 
| inverse() const | _Angle< Base > |  [inline] | 
| operator Base() const | _Angle< Base > |  [inline] | 
| operator Base() const | _Angle< Base > |  [inline] | 
| operator*(const _Angle< Base > &a) const | _Angle< Base > |  [inline] | 
| operator*(const _Vector< 2, Base > &v) const | _Angle< Base > |  [inline] | 
| operator*(const _Angle< Base > &a) const | _Angle< Base > |  [inline] | 
| operator*(const _Vector< 2, Base > &v) const | _Angle< Base > |  [inline] | 
| operator*=(const _Angle< Base > &a) | _Angle< Base > |  [inline] | 
| operator*=(const _Angle< Base > &a) | _Angle< Base > |  [inline] | 
| rotationMatrix() const | _Angle< Base > |  [inline] | 
| rotationMatrix() const | _Angle< Base > |  [inline] |