bodies::Cylinder Member List
This is the complete list of members for
bodies::Cylinder, including all inherited members.
| Body(void) | bodies::Body | [inline] |
| computeBoundingCylinder(BoundingCylinder &cylinder) const | bodies::Cylinder | [virtual] |
| computeBoundingSphere(BoundingSphere &sphere) const | bodies::Cylinder | [virtual] |
| computeVolume(void) const | bodies::Cylinder | [virtual] |
| containsPoint(const btVector3 &p, bool verbose=false) const | bodies::Cylinder | [virtual] |
| bodies::Body::containsPoint(double x, double y, double z) const | bodies::Body | [inline] |
| Cylinder(void) | bodies::Cylinder | [inline] |
| Cylinder(const shapes::Shape *shape) | bodies::Cylinder | [inline] |
| getPadding(void) const | bodies::Body | [inline] |
| getPose(void) const | bodies::Body | [inline] |
| getScale(void) const | bodies::Body | [inline] |
| getType(void) const | bodies::Body | [inline] |
| intersectsRay(const btVector3 &origin, const btVector3 &dir, std::vector< btVector3 > *intersections=NULL, unsigned int count=0) const | bodies::Cylinder | [virtual] |
| m_center | bodies::Cylinder | [protected] |
| m_d1 | bodies::Cylinder | [protected] |
| m_d2 | bodies::Cylinder | [protected] |
| m_length | bodies::Cylinder | [protected] |
| m_length2 | bodies::Cylinder | [protected] |
| m_normalB1 | bodies::Cylinder | [protected] |
| m_normalB2 | bodies::Cylinder | [protected] |
| m_normalH | bodies::Cylinder | [protected] |
| m_padding | bodies::Body | [protected] |
| m_pose | bodies::Body | [protected] |
| m_radius | bodies::Cylinder | [protected] |
| m_radius2 | bodies::Cylinder | [protected] |
| m_radiusB | bodies::Cylinder | [protected] |
| m_radiusBSqr | bodies::Cylinder | [protected] |
| m_radiusU | bodies::Cylinder | [protected] |
| m_scale | bodies::Body | [protected] |
| m_type | bodies::Body | [protected] |
| setDimensions(const shapes::Shape *shape) | bodies::Body | [inline] |
| setPadding(double padd) | bodies::Body | [inline] |
| setPose(const btTransform &pose) | bodies::Body | [inline] |
| setScale(double scale) | bodies::Body | [inline] |
| updateInternalData(void) | bodies::Cylinder | [protected, virtual] |
| useDimensions(const shapes::Shape *shape) | bodies::Cylinder | [protected, virtual] |
| ~Body(void) | bodies::Body | [inline, virtual] |
| ~Cylinder(void) | bodies::Cylinder | [inline, virtual] |