, including all inherited members.
| addCollisionMapToField(const mapping_msgs::CollisionMap &collision_map) | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| addPointsToField(const std::vector< btVector3 > points) | distance_field::PropagationDistanceField | [virtual] |
| bucket_queue_ | distance_field::PropagationDistanceField | [private] |
| data_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| data_ptrs_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| default_object_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| DIM_X enum value | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| DIM_Y enum value | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| DIM_Z enum value | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| Dimension enum name | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| direction_number_to_direction_ | distance_field::PropagationDistanceField | [private] |
| DistanceField(double size_x, double size_y, double size_z, double resolution, double origin_x, double origin_y, double origin_z, PropDistanceFieldVoxeldefault_object) | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| eucDistSq(int *point1, int *point2) | distance_field::PropagationDistanceField | [private, static] |
| getCell(int x, int y, int z) | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| getCell(int x, int y, int z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| getCellFromLocation(Dimension dim, double loc) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| getDirectionNumber(int dx, int dy, int dz) const | distance_field::PropagationDistanceField | [private] |
| getDistance(const PropDistanceFieldVoxel &object) const | distance_field::PropagationDistanceField | [inline, private, virtual] |
| DistanceField< PropDistanceFieldVoxel >::getDistance(double x, double y, double z) const | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| getDistanceFromCell(int x, int y, int z) const | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| getDistanceGradient(double x, double y, double z, double &gradient_x, double &gradient_y, double &gradient_z) const | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| getLocationFromCell(Dimension dim, int cell) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| getNumCells(Dimension dim) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| getOrigin(Dimension dim) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| getResolution(Dimension dim) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| getSize(Dimension dim) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| gridToWorld(int x, int y, int z, double &world_x, double &world_y, double &world_z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| initNeighborhoods() | distance_field::PropagationDistanceField | [private] |
| isCellValid(int x, int y, int z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| isCellValid(Dimension dim, int cell) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| max_distance_ | distance_field::PropagationDistanceField | [private] |
| max_distance_sq_ | distance_field::PropagationDistanceField | [private] |
| neighborhoods_ | distance_field::PropagationDistanceField | [private] |
| num_cells_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| num_cells_total_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| operator()(double x, double y, double z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| origin_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| PropagationDistanceField(double size_x, double size_y, double size_z, double resolution, double origin_x, double origin_y, double origin_z, double max_distance) | distance_field::PropagationDistanceField | |
| ref(int x, int y, int z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| reset() | distance_field::PropagationDistanceField | [virtual] |
| VoxelGrid< PropDistanceFieldVoxel >::reset(PropDistanceFieldVoxelinitial) | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| resolution_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| setCell(int x, int y, int z, PropDistanceFieldVoxel &obj) | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| size_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| sqrt_table_ | distance_field::PropagationDistanceField | [private] |
| stride1_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| stride2_ | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [protected] |
| visualize(double min_radius, double max_radius, std::string frame_id, const btTransform &cur, ros::Time stamp) | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| visualizeGradient(double min_radius, double max_radius, std::string frame_id, ros::Time stamp) | distance_field::DistanceField< PropDistanceFieldVoxel > | |
| VoxelGrid(double size_x, double size_y, double size_z, double resolution, double origin_x, double origin_y, double origin_z, PropDistanceFieldVoxeldefault_object) | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| worldToGrid(double world_x, double world_y, double world_z, int &x, int &y, int &z) const | distance_field::VoxelGrid< PropDistanceFieldVoxel > | |
| ~DistanceField() | distance_field::DistanceField< PropDistanceFieldVoxel > | [virtual] |
| ~PropagationDistanceField() | distance_field::PropagationDistanceField | [virtual] |
| ~VoxelGrid() | distance_field::VoxelGrid< PropDistanceFieldVoxel > | [virtual] |