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bool | swri_geometry_util::ClosestPointToLines (const tf::Vector3 &a1, const tf::Vector3 &a2, const tf::Vector3 &b1, const tf::Vector3 &b2, tf::Vector3 &point) |
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double | swri_geometry_util::DistanceFromLineSegment (const cv::Vec2d &line_start, const cv::Vec2d &line_end, const cv::Vec2d &point) |
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double | swri_geometry_util::DistanceFromLineSegment (const tf::Vector3 &line_start, const tf::Vector3 &line_end, const tf::Vector3 &point) |
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double | swri_geometry_util::DistanceFromPlane (const tf::Vector3 &plane_normal, const tf::Vector3 &plane_point, const tf::Vector3 &point) |
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double | swri_geometry_util::DistanceFromPolygon (const std::vector< cv::Vec2d > &polygon, const cv::Vec2d &point) |
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bool | swri_geometry_util::PointInPolygon (const std::vector< cv::Vec2d > &polygon, const cv::Vec2d &point) |
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tf::Vector3 | swri_geometry_util::ProjectPointToPlane (const tf::Vector3 &plane_normal, const tf::Vector3 &plane_point, const tf::Vector3 &point) |
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cv::Vec2d | swri_geometry_util::ProjectToLineSegment (const cv::Vec2d &line_start, const cv::Vec2d &line_end, const cv::Vec2d &point) |
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tf::Vector3 | swri_geometry_util::ProjectToLineSegment (const tf::Vector3 &line_start, const tf::Vector3 &line_end, const tf::Vector3 &point) |
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