File: sound_play/SoundRequest.msg
Raw Message Definition
# IMPORTANT: You should never have to generate this message yourself.
# Use the sound_play::SoundClient C++ helper or the
# sound_play.libsoundplay.SoundClient Python helper.
# Sounds
int8 BACKINGUP = 1
int8 NEEDS_UNPLUGGING = 2
int8 NEEDS_PLUGGING = 3
int8 NEEDS_UNPLUGGING_BADLY = 4
int8 NEEDS_PLUGGING_BADLY = 5
# Sound identifiers that have special meaning
int8 ALL = -1 # Only legal with PLAY_STOP
int8 PLAY_FILE = -2
int8 SAY = -3
int8 sound # Selects which sound to play (see above)
# Commands
int8 PLAY_STOP = 0 # Stop this sound from playing
int8 PLAY_ONCE = 1 # Play the sound once
int8 PLAY_START = 2 # Play the sound in a loop until a stop request occurs
int8 command # Indicates what to do with the sound
# Volume at which to play the sound, with 0 as mute and 1.0 as 100%.
float32 volume
string arg # file name or text to say
string arg2 # other arguments
Compact Message Definition
int8 BACKINGUP=1
int8 NEEDS_UNPLUGGING=2
int8 NEEDS_PLUGGING=3
int8 NEEDS_UNPLUGGING_BADLY=4
int8 NEEDS_PLUGGING_BADLY=5
int8 ALL=-1
int8 PLAY_FILE=-2
int8 SAY=-3
int8 PLAY_STOP=0
int8 PLAY_ONCE=1
int8 PLAY_START=2
int8 sound
int8 command
float32 volume
string arg
string arg2