Public Slots | Public Member Functions | Private Attributes | List of all members
rviz::FloatProperty Class Reference

Property specialized to enforce floating point max/min. More...

#include <float_property.h>

Inheritance diagram for rviz::FloatProperty:
Inheritance graph
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Public Slots

bool add (float delta)
 Add the given delta to the property value. More...
 
bool multiply (float factor)
 Multiply the property value by the given factor. More...
 
bool setFloat (float new_value)
 Float-typed "SLOT" version of setValue(). More...
 

Public Member Functions

template<typename Func , typename P >
 FloatProperty (const QString &name, float default_value, const QString &description, P *parent, Func &&changed_slot)
 
template<typename Func , typename R >
 FloatProperty (const QString &name, float default_value, const QString &description, Property *parent, Func &&changed_slot, const R *receiver)
 
 FloatProperty (const QString &name=QString(), float default_value=0, const QString &description=QString(), Property *parent=nullptr)
 
virtual float getFloat () const
 
float getMax ()
 
float getMin ()
 
void setMax (float max)
 
void setMin (float min)
 
bool setValue (const QVariant &new_value) override
 Set the new value for this property. Returns true if the new value is different from the old value, false if same. More...
 
- Public Member Functions inherited from rviz::Property
virtual void addChild (Property *child, int index=-1)
 Add a child property. More...
 
PropertychildAt (int index) const
 Return the child Property with the given index, or NULL if the index is out of bounds or if the child at that index is not a Property. More...
 
virtual PropertychildAtUnchecked (int index) const
 Return the child Property with the given index, without checking whether the index is within bounds. More...
 
virtual void collapse ()
 Collapse (hide the children of) this Property. More...
 
template<typename Func >
std::enable_if<!QtPrivate::FunctionPointer< Func >::IsPointerToMemberFunction, QMetaObject::Connection >::type connect (const QObject *context, Func &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 Connect changed() signal to given slot functor, considering context. More...
 
QMetaObject::Connection connect (const QObject *receiver, const char *slot, Qt::ConnectionType type=Qt::AutoConnection)
 Connect changed() signal to given slot of receiver. More...
 
template<typename Func , typename R >
std::enable_if< QtPrivate::FunctionPointer< Func >::IsPointerToMemberFunction, QMetaObject::Connection >::type connect (const R *receiver, Func &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 Connect changed() signal to given slot member function of receiver object. More...
 
template<typename Func >
std::enable_if<!QtPrivate::FunctionPointer< Func >::IsPointerToMemberFunction, QMetaObject::Connection >::type connect (Func &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 Connect changed() signal to given slot functor, using this as context. More...
 
bool contains (Property *possible_child) const
 Return true if the list of children includes possible_child, false if not. More...
 
virtual QWidget * createEditor (QWidget *parent, const QStyleOptionViewItem &option)
 Create an editor widget to edit the value of this property. More...
 
virtual void expand ()
 Expand (show the children of) this Property. More...
 
virtual QString getDescription () const
 Return the description. More...
 
virtual bool getDisableChildren ()
 If true, the children of this property should set their ItemIsEnabled flag to false. More...
 
virtual bool getHidden () const
 Return the hidden/shown state. True means hidden, false means visible. More...
 
virtual QIcon getIcon () const
 
PropertyTreeModelgetModel () const
 Return the model managing this Property and its childrent. More...
 
virtual QString getName () const
 Return the name of this Property as a QString. More...
 
std::string getNameStd () const
 Return the name of this Property as a std::string. More...
 
PropertygetParent () const
 Return the parent Property. More...
 
virtual bool getReadOnly () const
 Return the read-only-ness of this property. More...
 
virtual QVariant getValue () const
 Return the value of this Property as a QVariant. If the value has never been set, an invalid QVariant is returned. More...
 
virtual QVariant getViewData (int column, int role) const
 Return data appropriate for the given column (0 or 1) and role for this Property. More...
 
virtual Qt::ItemFlags getViewFlags (int column) const
 Return item flags appropriate for the given column (0 or 1) for this Property. More...
 
void hide ()
 Hide this Property in any PropertyTreeWidgets. More...
 
void insertChildSorted (Property *child)
 Insert a child property, sorted by name. More...
 
bool isAncestorOf (Property *possible_child) const
 Returns true if this is an ancestor of possible_child, meaning is the parent or parent of parent etc. More...
 
virtual void load (const Config &config)
 Load the value of this property and/or its children from the given Config reference. More...
 
virtual void moveChild (int from_index, int to_index)
 Move the child at from_index to to_index. More...
 
virtual int numChildren () const
 Return the number of child objects (Property or otherwise). More...
 
virtual bool paint (QPainter *painter, const QStyleOptionViewItem &option) const
 Hook to provide custom painting of the value data (right-hand column) in a subclass. More...
 
template<typename Func , typename P >
 Property (const QString &name, const QVariant &default_value, const QString &description, P *parent, Func &&changed_slot)
 
template<typename Func , typename R >
 Property (const QString &name, const QVariant &default_value, const QString &description, Property *parent, Func &&changed_slot, const R *receiver)
 
 Property (const QString &name=QString(), const QVariant &default_value=QVariant(), const QString &description=QString(), Property *parent=nullptr)
 Constructor. More...
 
virtual void removeChildren (int start_index=0, int count=-1)
 Remove and delete some or all child Properties. Does not change the value of this Property. More...
 
int rowNumberInParent () const
 Return the row number of this property within its parent, or -1 if it has no parent. More...
 
virtual void save (Config config) const
 Write the value of this property and/or its children into the given Config reference. More...
 
virtual void setDescription (const QString &description)
 Set the description. More...
 
virtual void setHidden (bool hidden)
 Hide or show this property in any PropertyTreeWidget viewing its parent. More...
 
virtual void setIcon (const QIcon &icon)
 Set the icon to be displayed next to the property. More...
 
void setModel (PropertyTreeModel *model)
 Set the model managing this Property and all its child properties, recursively. More...
 
virtual void setName (const QString &name)
 Set the name. More...
 
void setParent (Property *new_parent)
 Set parent property, without telling the parent. More...
 
virtual void setReadOnly (bool read_only)
 Prevent or allow users to edit this property from a PropertyTreeWidget. More...
 
void setShouldBeSaved (bool save)
 If save is false, neither the property nor its children will get saved. If true (the default), the property itself will only get saved if it is not read-only; children will get saved in any case (according to their save + read-only flags). More...
 
bool shouldBeSaved () const
 Returns true if the property has data worth saving. More...
 
void show ()
 Show this Property in any PropertyTreeWidgets. More...
 
virtual PropertysubProp (const QString &sub_name)
 Return the first child Property with the given name, or the FailureProperty if no child has the name. More...
 
PropertytakeChild (Property *child)
 Remove a given child object and return a pointer to it. More...
 
virtual PropertytakeChildAt (int index)
 Take a child out of the child list, but don't destroy it. More...
 
 ~Property () override
 Destructor. Removes this property from its parent's list of children. More...
 

Private Attributes

float max_
 
float min_
 

Additional Inherited Members

- Signals inherited from rviz::Property
void aboutToChange ()
 Emitted by setValue() just before the value has changed. More...
 
void changed ()
 Emitted by setValue() just after the value has changed. More...
 
void childListChanged (Property *this_property)
 Emitted after insertions and deletions of child Properties. More...
 
- Protected Member Functions inherited from rviz::Property
void loadValue (const Config &config)
 Load the value of this property specifically, not including children. More...
 
- Protected Attributes inherited from rviz::Property
bool child_indexes_valid_
 True if row_number_within_parent_ of all children is valid, false if not. More...
 
QIcon icon_
 
PropertyTreeModelmodel_
 Pointer to the PropertyTreeModel managing this property tree. More...
 
QVariant value_
 This is the central property value. If you set it directly in a subclass, do so with care because many things depend on the aboutToChange() and changed() events emitted by setValue(). More...
 

Detailed Description

Property specialized to enforce floating point max/min.

Definition at line 37 of file float_property.h.

Constructor & Destructor Documentation

◆ FloatProperty() [1/3]

rviz::FloatProperty::FloatProperty ( const QString &  name = QString(),
float  default_value = 0,
const QString &  description = QString(),
Property parent = nullptr 
)

Definition at line 38 of file float_property.cpp.

◆ FloatProperty() [2/3]

template<typename Func , typename R >
rviz::FloatProperty::FloatProperty ( const QString &  name,
float  default_value,
const QString &  description,
Property parent,
Func &&  changed_slot,
const R *  receiver 
)
inline

Definition at line 47 of file float_property.h.

◆ FloatProperty() [3/3]

template<typename Func , typename P >
rviz::FloatProperty::FloatProperty ( const QString &  name,
float  default_value,
const QString &  description,
P *  parent,
Func &&  changed_slot 
)
inline

Definition at line 60 of file float_property.h.

Member Function Documentation

◆ add

bool rviz::FloatProperty::add ( float  delta)
inlineslot

Add the given delta to the property value.

Definition at line 103 of file float_property.h.

◆ getFloat()

virtual float rviz::FloatProperty::getFloat ( ) const
inlinevirtual

Definition at line 79 of file float_property.h.

◆ getMax()

float rviz::FloatProperty::getMax ( )
inline

Definition at line 90 of file float_property.h.

◆ getMin()

float rviz::FloatProperty::getMin ( )
inline

Definition at line 85 of file float_property.h.

◆ multiply

bool rviz::FloatProperty::multiply ( float  factor)
inlineslot

Multiply the property value by the given factor.

Definition at line 109 of file float_property.h.

◆ setFloat

bool rviz::FloatProperty::setFloat ( float  new_value)
inlineslot

Float-typed "SLOT" version of setValue().

Definition at line 97 of file float_property.h.

◆ setMax()

void rviz::FloatProperty::setMax ( float  max)

Definition at line 57 of file float_property.cpp.

◆ setMin()

void rviz::FloatProperty::setMin ( float  min)

Definition at line 51 of file float_property.cpp.

◆ setValue()

bool rviz::FloatProperty::setValue ( const QVariant &  new_value)
overridevirtual

Set the new value for this property. Returns true if the new value is different from the old value, false if same.

If the new value is different from the old value, this emits aboutToChange() before changing the value and changed() after.

Overridden from Property::setValue() to enforce minimum and maximum.

Reimplemented from rviz::Property.

Definition at line 46 of file float_property.cpp.

Member Data Documentation

◆ max_

float rviz::FloatProperty::max_
private

Definition at line 116 of file float_property.h.

◆ min_

float rviz::FloatProperty::min_
private

Definition at line 115 of file float_property.h.


The documentation for this class was generated from the following files:


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Aug 2 2024 08:43:10