Namespaces | Functions
kinematic_constraint.cpp File Reference
#include <moveit/kinematic_constraints/kinematic_constraint.h>
#include <geometric_shapes/body_operations.h>
#include <geometric_shapes/shape_operations.h>
#include <moveit/robot_state/conversions.h>
#include <moveit/collision_detection_fcl/collision_env_fcl.h>
#include <geometric_shapes/check_isometry.h>
#include <boost/math/constants/constants.hpp>
#include <tf2_eigen/tf2_eigen.h>
#include <functional>
#include <limits>
#include <memory>
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Namespaces

 kinematic_constraints
 Representation and evaluation of kinematic constraints.
 

Functions

template<typename Derived >
std::tuple< Eigen::Matrix< typename Eigen::MatrixBase< Derived >::Scalar, 3, 1 >, bool > kinematic_constraints::CalcEulerAngles (const Eigen::MatrixBase< Derived > &R)
 
static ConstraintEvaluationResult kinematic_constraints::finishPositionConstraintDecision (const Eigen::Vector3d &pt, const Eigen::Vector3d &desired, const std::string &name, double weight, bool result, bool verbose)
 
static double kinematic_constraints::normalizeAbsoluteAngle (const double angle)
 
static double kinematic_constraints::normalizeAngle (double angle)
 


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Thu Apr 18 2024 02:23:41