active_ | collision_detection_bullet::BulletBVHManager | protected |
addCollisionObject(const CollisionObjectWrapperPtr &cow)=0 | collision_detection_bullet::BulletBVHManager | pure virtual |
broadphase_ | collision_detection_bullet::BulletBVHManager | protected |
BulletBVHManager() | collision_detection_bullet::BulletBVHManager | |
clone() const | collision_detection_bullet::BulletBVHManager | |
coll_config_ | collision_detection_bullet::BulletBVHManager | protected |
contact_distance_ | collision_detection_bullet::BulletBVHManager | protected |
contactTest(collision_detection::CollisionResult &collisions, const collision_detection::CollisionRequest &req, const collision_detection::AllowedCollisionMatrix *acm, bool self)=0 | collision_detection_bullet::BulletBVHManager | pure virtual |
disableCollisionObject(const std::string &name) | collision_detection_bullet::BulletBVHManager | |
dispatch_info_ | collision_detection_bullet::BulletBVHManager | protected |
dispatcher_ | collision_detection_bullet::BulletBVHManager | protected |
enableCollisionObject(const std::string &name) | collision_detection_bullet::BulletBVHManager | |
filter_callback_ | collision_detection_bullet::BulletBVHManager | protected |
getActiveCollisionObjects() const | collision_detection_bullet::BulletBVHManager | |
getCollisionObjects() const | collision_detection_bullet::BulletBVHManager | |
getContactDistanceThreshold() const | collision_detection_bullet::BulletBVHManager | |
hasCollisionObject(const std::string &name) const | collision_detection_bullet::BulletBVHManager | |
link2cow_ | collision_detection_bullet::BulletBVHManager | protected |
removeCollisionObject(const std::string &name) | collision_detection_bullet::BulletBVHManager | |
setActiveCollisionObjects(const std::vector< std::string > &names) | collision_detection_bullet::BulletBVHManager | |
setCollisionObjectsTransform(const std::string &name, const Eigen::Isometry3d &pose) | collision_detection_bullet::BulletBVHManager | |
setContactDistanceThreshold(double contact_distance) | collision_detection_bullet::BulletBVHManager | |
~BulletBVHManager() | collision_detection_bullet::BulletBVHManager | virtual |