#include <jsk_recognition_msgs/PolygonArray.h>
#include <rviz/message_filter_display.h>
#include <rviz/properties/float_property.h>
#include <rviz/ogre_helpers/billboard_line.h>
#include <rviz/ogre_helpers/shape.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreMaterialManager.h>
#include <rviz/properties/color_property.h>
#include <rviz/properties/bool_property.h>
#include <rviz/properties/enum_property.h>
#include <rviz/ogre_helpers/arrow.h>
#include <ros/ros.h>
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