#include <ambient_sound_visual.h>
Definition at line 32 of file ambient_sound_visual.h.
◆ AmbientSoundVisual()
jsk_rviz_plugins::AmbientSoundVisual::AmbientSoundVisual |
( |
Ogre::SceneManager * |
scene_manager, |
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Ogre::SceneNode * |
parent_node |
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) |
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◆ ~AmbientSoundVisual()
jsk_rviz_plugins::AmbientSoundVisual::~AmbientSoundVisual |
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virtual |
◆ setBias()
void jsk_rviz_plugins::AmbientSoundVisual::setBias |
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float |
b | ) |
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◆ setColor()
void jsk_rviz_plugins::AmbientSoundVisual::setColor |
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float |
r, |
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float |
g, |
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float |
b, |
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float |
a |
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) |
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◆ setFrameOrientation()
void jsk_rviz_plugins::AmbientSoundVisual::setFrameOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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◆ setFramePosition()
void jsk_rviz_plugins::AmbientSoundVisual::setFramePosition |
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const Ogre::Vector3 & |
position | ) |
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◆ setGrad()
void jsk_rviz_plugins::AmbientSoundVisual::setGrad |
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float |
g | ) |
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◆ setMessage()
void jsk_rviz_plugins::AmbientSoundVisual::setMessage |
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const jsk_hark_msgs::HarkPower::ConstPtr & |
msg | ) |
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◆ setScale()
void jsk_rviz_plugins::AmbientSoundVisual::setScale |
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float |
s | ) |
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◆ setWidth()
void jsk_rviz_plugins::AmbientSoundVisual::setWidth |
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float |
w | ) |
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◆ ambient_sound_power_line_
◆ bias_
float jsk_rviz_plugins::AmbientSoundVisual::bias_ |
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private |
◆ frame_node_
Ogre::SceneNode* jsk_rviz_plugins::AmbientSoundVisual::frame_node_ |
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private |
◆ grad_
float jsk_rviz_plugins::AmbientSoundVisual::grad_ |
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private |
◆ orientation_
Ogre::Quaternion jsk_rviz_plugins::AmbientSoundVisual::orientation_ |
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private |
◆ position_
Ogre::Vector3 jsk_rviz_plugins::AmbientSoundVisual::position_ |
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private |
◆ scale_
float jsk_rviz_plugins::AmbientSoundVisual::scale_ |
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private |
◆ scene_manager_
Ogre::SceneManager* jsk_rviz_plugins::AmbientSoundVisual::scene_manager_ |
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private |
◆ width_
float jsk_rviz_plugins::AmbientSoundVisual::width_ |
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private |
The documentation for this class was generated from the following files: