Base typedef | hpp::fcl::SpatialHashingCollisionManager< HashTable > | |
BroadPhaseCollisionManager() | hpp::fcl::BroadPhaseCollisionManager | |
clear() | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
collide(CollisionObject *obj, CollisionCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
collide(CollisionCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
collide(BroadPhaseCollisionManager *other_manager, CollisionCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
collide_(CollisionObject *obj, CollisionCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
computeBound(std::vector< CollisionObject * > &objs, Vec3f &l, Vec3f &u) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | static |
distance(CollisionObject *obj, DistanceCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
distance(DistanceCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
distance(BroadPhaseCollisionManager *other_manager, DistanceCallBackBase *callback) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
distance_(CollisionObject *obj, DistanceCallBackBase *callback, FCL_REAL &min_dist) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
distanceObjectToObjects(CollisionObject *obj, const Container &objs, DistanceCallBackBase *callback, FCL_REAL &min_dist) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | private |
empty() const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
enable_tested_set_ | hpp::fcl::BroadPhaseCollisionManager | mutableprotected |
getObjects(std::vector< CollisionObject * > &objs) const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
getObjects(std::vector< CollisionObject * > &objs) const=0 | hpp::fcl::SpatialHashingCollisionManager< HashTable > | |
getObjects() const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | inline |
hpp::fcl::BroadPhaseCollisionManager::getObjects() const | hpp::fcl::BroadPhaseCollisionManager | inlinevirtual |
hash_table | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
insertTestedSet(CollisionObject *a, CollisionObject *b) const | hpp::fcl::BroadPhaseCollisionManager | protected |
Inside enum value | hpp::fcl::SpatialHashingCollisionManager< HashTable > | private |
inTestedSet(CollisionObject *a, CollisionObject *b) const | hpp::fcl::BroadPhaseCollisionManager | protected |
obj_aabb_map | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
ObjectStatus enum name | hpp::fcl::SpatialHashingCollisionManager< HashTable > | private |
objs | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
objs_outside_scene_limit | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
objs_partially_penetrating_scene_limit | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
Outside enum value | hpp::fcl::SpatialHashingCollisionManager< HashTable > | private |
PartiallyPenetrating enum value | hpp::fcl::SpatialHashingCollisionManager< HashTable > | private |
registerObject(CollisionObject *obj) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
registerObjects(const std::vector< CollisionObject * > &other_objs) | hpp::fcl::BroadPhaseCollisionManager | virtual |
scene_limit | hpp::fcl::SpatialHashingCollisionManager< HashTable > | protected |
setup() | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
size() const | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
SpatialHashingCollisionManager(FCL_REAL cell_size, const Vec3f &scene_min, const Vec3f &scene_max, unsigned int default_table_size=1000) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | |
tested_set | hpp::fcl::BroadPhaseCollisionManager | mutableprotected |
unregisterObject(CollisionObject *obj) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
update() | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
update(CollisionObject *updated_obj) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
update(const std::vector< CollisionObject * > &updated_objs) | hpp::fcl::SpatialHashingCollisionManager< HashTable > | virtual |
~BroadPhaseCollisionManager() | hpp::fcl::BroadPhaseCollisionManager | virtual |
~SpatialHashingCollisionManager() | hpp::fcl::SpatialHashingCollisionManager< HashTable > | |