This is the complete list of members for bodies::BodyVector, including all inherited members.
addBody(Body *body) | bodies::BodyVector | |
addBody(const shapes::Shape *shape, const Eigen::Isometry3d &pose, double padding=0.0) | bodies::BodyVector | |
bodies_ | bodies::BodyVector | private |
BodyVector() | bodies::BodyVector | |
BodyVector(const std::vector< shapes::Shape * > &shapes, const EigenSTL::vector_Isometry3d &poses, double padding=0.0) | bodies::BodyVector | |
clear() | bodies::BodyVector | |
containsPoint(const Eigen::Vector3d &p, bool verbose=false) const | bodies::BodyVector | |
containsPoint(const Eigen::Vector3d &p, std::size_t &index, bool verbose=false) const | bodies::BodyVector | |
getBody(unsigned int i) const | bodies::BodyVector | |
getCount() const | bodies::BodyVector | |
intersectsRay(const Eigen::Vector3d &origin, const Eigen::Vector3d &dir, std::size_t &index, EigenSTL::vector_Vector3d *intersections=nullptr, unsigned int count=0) const | bodies::BodyVector | |
setPose(unsigned int i, const Eigen::Isometry3d &pose) | bodies::BodyVector | |
~BodyVector() | bodies::BodyVector |