shape_octree_collision_traversal_node.h File Reference

`#include "fcl/config.h"`

`#include "fcl/geometry/octree/octree.h"`

`#include "fcl/geometry/bvh/BVH_model.h"`

`#include "fcl/narrowphase/detail/traversal/collision/collision_traversal_node_base.h"`

`#include "fcl/narrowphase/detail/traversal/octree/octree_solver.h"`

`#include "fcl/narrowphase/detail/traversal/octree/collision/shape_octree_collision_traversal_node-inl.h"`

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## Classes | |

class | fcl::detail::ShapeOcTreeCollisionTraversalNode< Shape, NarrowPhaseSolver > |

Traversal node for shape-octree collision. More... | |

## Namespaces | |

fcl | |

Main namespace. | |

fcl::detail | |

## Functions | |

template<typename Shape , typename NarrowPhaseSolver > | |

bool | fcl::detail::initialize (ShapeOcTreeCollisionTraversalNode< Shape, NarrowPhaseSolver > &node, const Shape &model1, const Transform3< typename Shape::S > &tf1, const OcTree< typename Shape::S > &model2, const Transform3< typename Shape::S > &tf2, const OcTreeSolver< NarrowPhaseSolver > *otsolver, const CollisionRequest< typename Shape::S > &request, CollisionResult< typename Shape::S > &result) |

Initialize traversal node for collision between one shape and one octree, given current object transform. More... | |