balanceBottomup() | fcl::detail::HierarchyTree< BV > | |
balanceIncremental(int iterations) | fcl::detail::HierarchyTree< BV > | |
balanceTopdown() | fcl::detail::HierarchyTree< BV > | |
bottomup(const NodeVecIterator lbeg, const NodeVecIterator lend) | fcl::detail::HierarchyTree< BV > | private |
bu_threshold | fcl::detail::HierarchyTree< BV > | |
clear() | fcl::detail::HierarchyTree< BV > | |
createNode(NodeType *parent, const BV &bv, void *data) | fcl::detail::HierarchyTree< BV > | private |
createNode(NodeType *parent, const BV &bv1, const BV &bv2, void *data) | fcl::detail::HierarchyTree< BV > | private |
createNode(NodeType *parent, void *data) | fcl::detail::HierarchyTree< BV > | private |
deleteNode(NodeType *node) | fcl::detail::HierarchyTree< BV > | private |
empty() const | fcl::detail::HierarchyTree< BV > | |
extractLeaves(const NodeType *root, std::vector< NodeType * > &leaves) const | fcl::detail::HierarchyTree< BV > | |
fetchLeaves(NodeType *root, std::vector< NodeType * > &leaves, int depth=-1) | fcl::detail::HierarchyTree< BV > | private |
free_node | fcl::detail::HierarchyTree< BV > | protected |
getMaxDepth() const | fcl::detail::HierarchyTree< BV > | |
getMaxDepth(NodeType *node, size_t depth, size_t &max_depth) const | fcl::detail::HierarchyTree< BV > | private |
getMaxHeight() const | fcl::detail::HierarchyTree< BV > | |
getMaxHeight(NodeType *node) const | fcl::detail::HierarchyTree< BV > | private |
getRoot() const | fcl::detail::HierarchyTree< BV > | |
getRoot() | fcl::detail::HierarchyTree< BV > | |
HierarchyTree(int bu_threshold_=16, int topdown_level_=0) | fcl::detail::HierarchyTree< BV > | |
indexOf(NodeType *node) | fcl::detail::HierarchyTree< BV > | privatestatic |
init(std::vector< NodeType * > &leaves, int level=0) | fcl::detail::HierarchyTree< BV > | |
init_0(std::vector< NodeType * > &leaves) | fcl::detail::HierarchyTree< BV > | private |
init_1(std::vector< NodeType * > &leaves) | fcl::detail::HierarchyTree< BV > | private |
init_2(std::vector< NodeType * > &leaves) | fcl::detail::HierarchyTree< BV > | private |
init_3(std::vector< NodeType * > &leaves) | fcl::detail::HierarchyTree< BV > | private |
insert(const BV &bv, void *data) | fcl::detail::HierarchyTree< BV > | |
insertLeaf(NodeType *const sub_root, NodeType *const leaf) | fcl::detail::HierarchyTree< BV > | private |
max_lookahead_level | fcl::detail::HierarchyTree< BV > | protected |
mortonRecurse_0(const NodeVecIterator lbeg, const NodeVecIterator lend, const uint32 &split, int bits) | fcl::detail::HierarchyTree< BV > | private |
mortonRecurse_1(const NodeVecIterator lbeg, const NodeVecIterator lend, const uint32 &split, int bits) | fcl::detail::HierarchyTree< BV > | private |
mortonRecurse_2(const NodeVecIterator lbeg, const NodeVecIterator lend) | fcl::detail::HierarchyTree< BV > | private |
n_leaves | fcl::detail::HierarchyTree< BV > | protected |
NodeType typedef | fcl::detail::HierarchyTree< BV > | |
NodeVecConstIterator typedef | fcl::detail::HierarchyTree< BV > | private |
NodeVecIterator typedef | fcl::detail::HierarchyTree< BV > | private |
opath | fcl::detail::HierarchyTree< BV > | protected |
print(NodeType *root, int depth) | fcl::detail::HierarchyTree< BV > | |
recurseDeleteNode(NodeType *node) | fcl::detail::HierarchyTree< BV > | private |
recurseRefit(NodeType *node) | fcl::detail::HierarchyTree< BV > | private |
refit() | fcl::detail::HierarchyTree< BV > | |
remove(NodeType *leaf) | fcl::detail::HierarchyTree< BV > | |
removeLeaf(NodeType *const leaf) | fcl::detail::HierarchyTree< BV > | private |
root_node | fcl::detail::HierarchyTree< BV > | protected |
S typedef | fcl::detail::HierarchyTree< BV > | |
size() const | fcl::detail::HierarchyTree< BV > | |
sort(NodeType *n, NodeType *&r) | fcl::detail::HierarchyTree< BV > | private |
topdown(const NodeVecIterator lbeg, const NodeVecIterator lend) | fcl::detail::HierarchyTree< BV > | private |
topdown_0(const NodeVecIterator lbeg, const NodeVecIterator lend) | fcl::detail::HierarchyTree< BV > | private |
topdown_1(const NodeVecIterator lbeg, const NodeVecIterator lend) | fcl::detail::HierarchyTree< BV > | private |
topdown_level | fcl::detail::HierarchyTree< BV > | |
update(NodeType *leaf, int lookahead_level=-1) | fcl::detail::HierarchyTree< BV > | |
update(NodeType *leaf, const BV &bv) | fcl::detail::HierarchyTree< BV > | |
update(NodeType *leaf, const BV &bv, const Vector3< S > &vel, S margin) | fcl::detail::HierarchyTree< BV > | |
update(NodeType *leaf, const BV &bv, const Vector3< S > &vel) | fcl::detail::HierarchyTree< BV > | |
update_(NodeType *leaf, const BV &bv) | fcl::detail::HierarchyTree< BV > | private |
~HierarchyTree() | fcl::detail::HierarchyTree< BV > | |