aabb | fcl::CollisionObject< S > | mutableprotected |
cgeom | fcl::CollisionObject< S > | protected |
cgeom_const | fcl::CollisionObject< S > | protected |
collisionGeometry() const | fcl::CollisionObject< S > | |
CollisionObject(const std::shared_ptr< CollisionGeometry< S >> &cgeom) | fcl::CollisionObject< S > | |
CollisionObject(const std::shared_ptr< CollisionGeometry< S >> &cgeom, const Transform3< S > &tf) | fcl::CollisionObject< S > | |
CollisionObject(const std::shared_ptr< CollisionGeometry< S >> &cgeom, const Matrix3< S > &R, const Vector3< S > &T) | fcl::CollisionObject< S > | |
computeAABB() | fcl::CollisionObject< S > | |
getAABB() const | fcl::CollisionObject< S > | |
getCollisionGeometry() const | fcl::CollisionObject< S > | |
getCostDensity() const | fcl::CollisionObject< S > | |
getNodeType() const | fcl::CollisionObject< S > | |
getObjectType() const | fcl::CollisionObject< S > | |
getQuatRotation() const | fcl::CollisionObject< S > | |
getRotation() const | fcl::CollisionObject< S > | |
getTransform() const | fcl::CollisionObject< S > | |
getTranslation() const | fcl::CollisionObject< S > | |
getUserData() const | fcl::CollisionObject< S > | |
isFree() const | fcl::CollisionObject< S > | |
isIdentityTransform() const | fcl::CollisionObject< S > | |
isOccupied() const | fcl::CollisionObject< S > | |
isUncertain() const | fcl::CollisionObject< S > | |
setCostDensity(S c) | fcl::CollisionObject< S > | |
setIdentityTransform() | fcl::CollisionObject< S > | |
setQuatRotation(const Quaternion< S > &q) | fcl::CollisionObject< S > | |
setRotation(const Matrix3< S > &R) | fcl::CollisionObject< S > | |
setTransform(const Matrix3< S > &R, const Vector3< S > &T) | fcl::CollisionObject< S > | |
setTransform(const Quaternion< S > &q, const Vector3< S > &T) | fcl::CollisionObject< S > | |
setTransform(const Transform3< S > &tf) | fcl::CollisionObject< S > | |
setTranslation(const Vector3< S > &T) | fcl::CollisionObject< S > | |
setUserData(void *data) | fcl::CollisionObject< S > | |
t | fcl::CollisionObject< S > | protected |
user_data | fcl::CollisionObject< S > | protected |
~CollisionObject() | fcl::CollisionObject< S > | |