#include <algorithm>
#include <octomap/octomap.h>
#include "coal/fwd.hh"
#include "coal/BV/AABB.h"
#include "coal/collision_object.h"
Go to the source code of this file.
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class | coal::OcTree |
| Octree is one type of collision geometry which can encode uncertainty information in the sensor data. More...
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static void | coal::computeChildBV (const AABB &root_bv, unsigned int i, AABB &child_bv) |
| compute the bounding volume of an octree node's i-th child More...
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COAL_DLLAPI OcTreePtr_t | coal::makeOctree (const Eigen::Matrix< CoalScalar, Eigen::Dynamic, 3 > &point_cloud, const CoalScalar resolution) |
| Build an OcTree from a point cloud and a given resolution. More...
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