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#include <iosfwd>
#include <vector>
#include <walk_interfaces/types.hh>
#include <walk_interfaces/stamped-position.hh>
#include <walk_interfaces/discretized-trajectory.hxx>
Go to the source code of this file.
Classes | |
class | walk::DiscretizedTrajectory< T > |
A trajectory is a function which takes a time as its input and return a value. More... | |
Namespaces | |
namespace | walk |
Typedefs | |
typedef DiscretizedTrajectory < StampedPosition2d > | walk::DiscretizedTrajectory2d |
DiscretizedTrajectory in . | |
typedef DiscretizedTrajectory < StampedPosition3d > | walk::DiscretizedTrajectory3d |
DiscretizedTrajectory in . | |
typedef DiscretizedTrajectory < StampedVectorNd > | walk::DiscretizedTrajectoryNd |
DiscretizedTrajectory in . | |
typedef DiscretizedTrajectory < StampedVector2d > | walk::DiscretizedTrajectoryV2d |
DiscretizedTrajectory in . | |
typedef DiscretizedTrajectory < StampedVector3d > | walk::DiscretizedTrajectoryV3d |
DiscretizedTrajectory in . | |
Functions | |
template<typename T > | |
std::ostream & | walk::operator<< (std::ostream &stream, const DiscretizedTrajectory< T > &trajectory) |
Display a trajectory. |