, including all inherited members.
activate2DMode() | vlr::GLWidget | [protected] |
activate3DMode() | vlr::GLWidget | [protected] |
ambientLight | vlr::GLWidget | [protected] |
bufColorFormat | vlr::DisplayGL | [protected] |
cameraFov | vlr::GLWidget | [protected] |
cameraPose | vlr::GLWidget | [protected] |
cmap_rb1_blue_ | vlr::DisplayGL | [protected, static] |
cmap_rb1_green_ | vlr::DisplayGL | [protected, static] |
cmap_rb1_red_ | vlr::DisplayGL | [protected, static] |
color_map_alpha_ | vlr::DisplayGL | [protected] |
color_map_blue_ | vlr::DisplayGL | [protected] |
color_map_green_ | vlr::DisplayGL | [protected] |
color_map_red_ | vlr::DisplayGL | [protected] |
colors_1d | vlr::DisplayGL | [protected, static] |
create(displayMode_t mode, double frame_rate) | vlr::DisplayGL | [private] |
create_snapshot_ | vlr::DisplayGL | [protected] |
createGammaMap(unsigned int mapSize, double gamma, T *map) | vlr::DisplayGL | [inline, private] |
crossSize | vlr::DisplayGL | [protected, static] |
current_slice_ | vlr::DisplayGL | [protected] |
data_type_ | vlr::DisplayGL | [protected] |
data_type_t enum name | vlr::DisplayGL | [protected] |
diffuseLight | vlr::GLWidget | [protected] |
DisplayGL() | vlr::DisplayGL | |
DisplayGL(QWidget *parent, displayMode_t mode, double frameRate, QGLFormat glFormat) | vlr::DisplayGL | |
displayMode() | vlr::DisplayGL | [inline] |
drawCustomTags1d() | vlr::DisplayGL | [inline, virtual] |
drawCustomTags2d() | vlr::DisplayGL | [inline, virtual] |
drawCustomTags3d() | vlr::DisplayGL | [inline, virtual] |
drawGrid(double &minx, double &miny, double &maxx, double &maxy) | vlr::DisplayGL | [protected] |
drawGridXY(float zPos) | vlr::DisplayGL | [protected] |
drawGridXZ(float yPos) | vlr::DisplayGL | [protected] |
drawGridYZ(float xPos) | vlr::DisplayGL | [protected] |
drawTags1d() | vlr::DisplayGL | [private] |
drawTags2d() | vlr::DisplayGL | [private] |
fps | vlr::GLWidget | [protected] |
fr | vlr::DisplayGL | [protected] |
gamma | vlr::DisplayGL | [protected] |
gamma_map_alpha_ | vlr::DisplayGL | [protected] |
gamma_map_blue_ | vlr::DisplayGL | [protected] |
gamma_map_green_ | vlr::DisplayGL | [protected] |
gamma_map_red_ | vlr::DisplayGL | [protected] |
getCamDistance() | vlr::GLWidget | [inline] |
getCamPan() | vlr::GLWidget | [inline] |
getCamTilt() | vlr::GLWidget | [inline] |
gl_initialized_ | vlr::GLWidget | [protected] |
GLWidget(QGLFormat glFormat=QGLFormat(QGL::DoubleBuffer), QWidget *parent=0) | vlr::GLWidget | |
GRID_Z | vlr::DisplayGL | [protected, static] |
heightScale() | vlr::DisplayGL | [inline] |
heightScale_ | vlr::DisplayGL | [protected] |
imgBuf | vlr::DisplayGL | [protected] |
imgTexture | vlr::DisplayGL | [protected] |
init3DMode(int w, int h, double &fovY, double &zNear, double &zFar) | vlr::GLWidget | [protected] |
initial_1d_height | vlr::DisplayGL | [static] |
initial_1d_width | vlr::DisplayGL | [static] |
initializeGL() | vlr::DisplayGL | [protected, virtual] |
initLights() | vlr::DisplayGL | [private] |
internalPaint1d() | vlr::DisplayGL | [inline, private] |
internalPaint1d() | vlr::DisplayGL | [inline, private] |
internalPaint2d() | vlr::DisplayGL | [inline, private] |
internalPaint2d() | vlr::DisplayGL | [inline, private] |
internalPaint3d() | vlr::DisplayGL | [inline, private] |
internalPaint3d() | vlr::DisplayGL | [inline, private] |
internalPaint3dRGB() | vlr::DisplayGL | [inline, private] |
internalPaint3dTexture() | vlr::DisplayGL | [inline, private] |
internalPaint3dTextureRGB() | vlr::DisplayGL | [inline, private] |
keyPress(unsigned int key) | vlr::DisplayGL | [signal] |
keyPressEvent(QKeyEvent *event) | vlr::DisplayGL | [protected, virtual] |
keyPressFunc typedef | vlr::DisplayGL | |
lastMouseX | vlr::GLWidget | [protected] |
lastMouseY | vlr::GLWidget | [protected] |
lightPosition | vlr::GLWidget | [protected] |
makeImageBuffer(Image< T > &img, Image< T > **dest, int &destColorFormat) | vlr::DisplayGL | [inline, private] |
maxClipRange | vlr::GLWidget | [protected] |
maxval_ | vlr::DisplayGL | [protected] |
minClipRange | vlr::GLWidget | [protected] |
minimumSizeHint() const | vlr::GLWidget | |
minval_ | vlr::DisplayGL | [protected] |
minZoomRange | vlr::GLWidget | [protected] |
mode_ | vlr::DisplayGL | [protected] |
mouseMove(int x, int y, uint8_t buttons) | vlr::DisplayGL | [signal] |
mouseMoveEvent(QMouseEvent *event) | vlr::DisplayGL | [protected, virtual] |
mouseMoveFunc typedef | vlr::DisplayGL | |
mousePress(int x, int y, uint8_t buttons) | vlr::DisplayGL | [signal] |
mousePressEvent(QMouseEvent *event) | vlr::DisplayGL | [protected, virtual] |
mousePressFunc typedef | vlr::DisplayGL | |
mouseRelease(int x, int y, uint8_t buttons) | vlr::DisplayGL | [signal] |
mouseReleaseEvent(QMouseEvent *event) | vlr::DisplayGL | [protected, virtual] |
mouseReleaseFunc typedef | vlr::DisplayGL | |
mouseWheel(int x, int y, uint8_t buttons, int delta) | vlr::DisplayGL | [signal] |
moveCamera(double dx, double dy) | vlr::GLWidget | [protected] |
moveSensitivity | vlr::GLWidget | [protected] |
mutex | vlr::DisplayGL | [protected] |
normalize_data_ | vlr::DisplayGL | [protected] |
paintGL() | vlr::DisplayGL | [protected, virtual] |
pickPoint(int mouse_x, int mouse_y, double *scene_x, double *scene_y) | vlr::GLWidget | |
recenter(void) | vlr::GLWidget | |
redraw() | vlr::GLWidget | [slot] |
refresh_required | vlr::GLWidget | [protected] |
refreshTimeMS | vlr::DisplayGL | [protected] |
removeTexture() | vlr::DisplayGL | |
requestRedraw(void) | vlr::GLWidget | |
resizeEvent(QResizeEvent *event) | vlr::DisplayGL | [protected, virtual] |
resizeGL(int width, int height) | vlr::GLWidget | [protected, virtual] |
rotateCamera(double dx, double dy) | vlr::GLWidget | [protected] |
rotateSensitivity | vlr::GLWidget | [protected] |
scale() | vlr::DisplayGL | [inline] |
scale_ | vlr::DisplayGL | [protected] |
setCameraParams(double zoomSensitivity_, double rotateSensitivity_, double moveSensitivity_, double minZoomRange_, double cameraFov_, double minClipRange_, double maxClipRange_) | vlr::GLWidget | |
setDisplayFunction(DisplayFunction func) | vlr::GLWidget | |
setDisplayMode(displayMode_t mode) | vlr::DisplayGL | [inline] |
setHeightScale(float heightScale) | vlr::DisplayGL | [inline] |
setInitialCameraPos(float pan, float tilt, float range, float xOffset, float yOffset, float zOffset) | vlr::GLWidget | |
setKeyPressFunc(keyPressFunc *func) | vlr::DisplayGL | [inline] |
setMotionFunction(MotionFunction func) | vlr::GLWidget | |
setMouseFunction(MouseFunction func) | vlr::GLWidget | |
setMouseMoveFunc(mouseMoveFunc *func) | vlr::DisplayGL | [inline] |
setMousePressFunc(mousePressFunc *func) | vlr::DisplayGL | [inline] |
setMouseReleaseFunc(mouseReleaseFunc *func) | vlr::DisplayGL | [inline] |
setTextureMode(bool onoff) | vlr::DisplayGL | [inline] |
showGridXY | vlr::DisplayGL | [protected] |
showGridXZ | vlr::DisplayGL | [protected] |
showGridYZ | vlr::DisplayGL | [protected] |
sizeHint() const | vlr::GLWidget | |
slice_offset_ | vlr::DisplayGL | [protected] |
snapshot(Image< unsigned char > &res) | vlr::DisplayGL | |
snapshot_buf_ | vlr::DisplayGL | [protected] |
specularLight | vlr::GLWidget | [protected] |
texBuf | vlr::DisplayGL | [protected] |
texColorFormat | vlr::DisplayGL | [protected] |
textureMode() | vlr::DisplayGL | [inline] |
texType | vlr::DisplayGL | [protected] |
third | vlr::DisplayGL | [protected, static] |
timer | vlr::GLWidget | [protected] |
TYPE_CHAR enum value | vlr::DisplayGL | [protected] |
TYPE_DOUBLE enum value | vlr::DisplayGL | [protected] |
TYPE_FLOAT enum value | vlr::DisplayGL | [protected] |
TYPE_INT enum value | vlr::DisplayGL | [protected] |
TYPE_SHORT enum value | vlr::DisplayGL | [protected] |
TYPE_UCHAR enum value | vlr::DisplayGL | [protected] |
TYPE_UINT enum value | vlr::DisplayGL | [protected] |
TYPE_USHORT enum value | vlr::DisplayGL | [protected] |
updateBuffer(ImageBase &img, ImageBase **dest, int &destColorFormat) | vlr::DisplayGL | [private] |
updateImage(ImageBase &img) | vlr::DisplayGL | |
updateImage(T *data, uint32_t width, uint32_t height, uint32_t channels, uint32_t padded_width, ImageBase::colorSpace_t cs) | vlr::DisplayGL | [inline] |
updateTexture(ImageBase &img) | vlr::DisplayGL | |
updateTexture(T *data, uint32_t width, uint32_t height, uint32_t channels, uint32_t padded_width, ImageBase::colorSpace_t cs) | vlr::DisplayGL | [inline] |
useColorMap | vlr::DisplayGL | [protected] |
userDisplayFunction | vlr::GLWidget | [protected] |
userKeyboardFunction | vlr::GLWidget | [protected] |
userKeyPressFunc | vlr::DisplayGL | [protected] |
userMotionFunction | vlr::GLWidget | [protected] |
userMouseFunction | vlr::GLWidget | [protected] |
userMouseMoveFunc | vlr::DisplayGL | [protected] |
userMousePressFunc | vlr::DisplayGL | [protected] |
userMouseReleaseFunc | vlr::DisplayGL | [protected] |
useTexture | vlr::DisplayGL | [protected] |
wheelEvent(QWheelEvent *event) | vlr::DisplayGL | [protected, virtual] |
windowHeight | vlr::GLWidget | [protected] |
windowID | vlr::GLWidget | [protected] |
windowWidth | vlr::GLWidget | [protected] |
zoomCamera(double dy) | vlr::GLWidget | [protected] |
zoomSensitivity | vlr::GLWidget | [protected] |
~DisplayGL() | vlr::DisplayGL | |
~GLWidget() | vlr::GLWidget | |