, including all inherited members.
| attached_object_pub_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| cluster_bounding_box2_client_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| cluster_bounding_box_client_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| collision_box_size_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| collision_object_current_id_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| collision_object_pub_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| CollisionMapInterface() | tabletop_collision_map_processing::CollisionMapInterface | |
| connections_established_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| connectionsEstablished(ros::Duration timeout) | tabletop_collision_map_processing::CollisionMapInterface | |
| connectionsPresent() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| connectServices() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| extendBoundingBoxZToTable(const tabletop_object_detector::Table &table, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
| get_model_mesh_srv_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| getClusterBoundingBox(const sensor_msgs::PointCloud &cluster, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
| getClusterBoundingBox(const sensor_msgs::PointCloud2 &cluster, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
| getMeshFromDatabasePose(const household_objects_database_msgs::DatabaseModelPose &model_pose, arm_navigation_msgs::Shape &mesh) | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| getNextObjectName() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| point_skip_num_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| priv_nh_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| processCollisionGeometryForBoundingBox(const object_manipulation_msgs::ClusterBoundingBox &box, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
| processCollisionGeometryForCluster(const sensor_msgs::PointCloud &cluster, std::string &collision_name, float collision_size=-1.0) | tabletop_collision_map_processing::CollisionMapInterface | |
| processCollisionGeometryForObject(const household_objects_database_msgs::DatabaseModelPose &model_pose, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
| processCollisionGeometryForObjectAsBoundingBox(const household_objects_database_msgs::DatabaseModelPose &model_pose, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
| processCollisionGeometryForTable(const tabletop_object_detector::Table &table, std::string table_collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
| removeCollisionModel(std::string collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
| resetAttachedModels() | tabletop_collision_map_processing::CollisionMapInterface | |
| resetCollisionId(int id=0) | tabletop_collision_map_processing::CollisionMapInterface | [inline] |
| resetCollisionModels() | tabletop_collision_map_processing::CollisionMapInterface | |
| root_nh_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
| table_thickness_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |