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#include "render_panel.h"#include "ogre_tools/wx_ogre_render_window.h"#include <boost/thread/mutex.hpp>#include <boost/signals/trackable.hpp>#include <vector>#include <map>#include "visualization_manager.h"#include "display.h"#include "display_wrapper.h"#include <string>#include "properties/forwards.h"#include <wx/event.h>#include <OGRE/OgreQuaternion.h>#include <OGRE/OgreVector3.h>#include <boost/bind.hpp>#include <OGRE/OgreRoot.h>#include <OGRE/OgreViewport.h>

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