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InteractiveObjDetBackend Member List
This is the complete list of members for
InteractiveObjDetBackend
, including all inherited members.
abortAction
(std::string error)
InteractiveObjDetBackend
[private]
addTableToCollisionMap
(tabletop_object_detector::Table table)
InteractiveObjDetBackend
[private]
auto_obj_rec_client_
InteractiveObjDetBackend
[private]
auto_seg_client_
InteractiveObjDetBackend
[private]
camera_info_
InteractiveObjDetBackend
[private]
clearOldMarkers
(std::string frame_id)
InteractiveObjDetBackend
[private]
collision_map_interface_
InteractiveObjDetBackend
[private]
connectService
(ros::ServiceClient &service_client, std::string topic)
InteractiveObjDetBackend
[inline, private]
current_marker_id_
InteractiveObjDetBackend
[private]
delete_markers_
InteractiveObjDetBackend
[private]
disparity_image_
InteractiveObjDetBackend
[private]
doAutoDetection
()
InteractiveObjDetBackend
[private]
doAutoRecognition
()
InteractiveObjDetBackend
[private]
doAutoSegmentation
()
InteractiveObjDetBackend
[private]
doDetection
(bool interactive)
InteractiveObjDetBackend
[private]
doInteractiveRecognition
()
InteractiveObjDetBackend
[private]
doInteractiveSegmentation
()
InteractiveObjDetBackend
[private]
doRecognition
(bool interactive)
InteractiveObjDetBackend
[private]
doSegmentation
(bool interactive)
InteractiveObjDetBackend
[private]
finishAction
(std::string result)
InteractiveObjDetBackend
[private]
get_model_description_client_
InteractiveObjDetBackend
[private]
get_model_mesh_client_
InteractiveObjDetBackend
[private]
getModelInfo
(const household_objects_database_msgs::DatabaseModelPose &model_pose, std::string &name, std::string &all_tags)
InteractiveObjDetBackend
[private]
getModelMesh
(int model_id, arm_navigation_msgs::Shape &mesh)
InteractiveObjDetBackend
[private]
getPose
(geometry_msgs::Pose &pose, std::string from_frame, std::string to_frame)
InteractiveObjDetBackend
[private]
getSensorData
(ros::Duration time_out)
InteractiveObjDetBackend
[private]
image_
InteractiveObjDetBackend
[private]
InteractiveObjDetBackend
()
InteractiveObjDetBackend
marker_pub_
InteractiveObjDetBackend
[private]
min_marker_quality_
InteractiveObjDetBackend
[private]
obj_rec_popup_client_
InteractiveObjDetBackend
[private]
point_cloud_
InteractiveObjDetBackend
[private]
preemptAction
()
InteractiveObjDetBackend
[private]
printObjects
(const std::vector< object_manipulation_msgs::GraspableObject > &objects)
InteractiveObjDetBackend
[private]
priv_nh_
InteractiveObjDetBackend
[private]
processUserCommand
(const pr2_interactive_object_detection::UserCommandGoal::ConstPtr &goal)
InteractiveObjDetBackend
[private]
publishFitMarkers
(const std::vector< household_objects_database_msgs::DatabaseModelPoseList > &potential_models, const tabletop_object_detector::Table &table)
InteractiveObjDetBackend
[private]
publishResult
(int &num_recognized)
InteractiveObjDetBackend
[private]
recognition_result_
InteractiveObjDetBackend
[private]
resetMarkers
()
InteractiveObjDetBackend
[private]
result_publisher_
InteractiveObjDetBackend
[private]
rgbd_assembler_client_
InteractiveObjDetBackend
[private]
rgbd_assembler_srv_
InteractiveObjDetBackend
[private]
robot_reference_frame_id_
InteractiveObjDetBackend
[private]
root_nh_
InteractiveObjDetBackend
[private]
segmentation_result_
InteractiveObjDetBackend
[private]
segmentation_was_interactive_
InteractiveObjDetBackend
[private]
statusFeedback
(std::string status)
InteractiveObjDetBackend
[private]
table_x_
InteractiveObjDetBackend
[private]
table_y_
InteractiveObjDetBackend
[private]
table_z_
InteractiveObjDetBackend
[private]
tabletop_detection_client_
InteractiveObjDetBackend
[private]
tf_listener_
InteractiveObjDetBackend
[private]
transformPose
(geometry_msgs::PoseStamped &pose, std::string target_frame)
InteractiveObjDetBackend
[private]
user_command_server_
InteractiveObjDetBackend
[private]
~InteractiveObjDetBackend
()
InteractiveObjDetBackend
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pr2_interactive_object_detection
Author(s): David Gossow
autogenerated on Tue Mar 5 14:15:01 2013