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#include "billboard_line.h"
#include "object.h"
#include <stdint.h>
#include <vector>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreColourValue.h>
#include <OGRE/OgreMaterial.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreBillboardChain.h>
#include <OGRE/OgreMaterialManager.h>
#include <sstream>
#include <ros/assert.h>
Go to the source code of this file.
Namespaces | |
namespace | ogre_tools |
Defines | |
#define | MAX_ELEMENTS (65536/4) |
#define MAX_ELEMENTS (65536/4) |
Definition at line 43 of file billboard_line.cpp.