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#include "axes.h"
#include "object.h"
#include <stddef.h>
#include <stdint.h>
#include <vector>
#include "shape.h"
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include <sstream>
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namespace | ogre_tools |