katana_tabletop_collision_map_processing: Populates and manages a collision environment.
Populates and manages a collision environment using the results of
sensor processing from the tabletop_object_detector. Functionality
includes adding and removing detected objects from the collision
environment, and requesting static collision maps for obstacle
Copied from tabletop_collision_map_processing by Matei Ciocarlie.
katana_tabletop_collision_map_processing is ...