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addMapMutex(int i, MapLockerInterface *mapMutex) | hectorslam::MapRepMultiMap | [inline, virtual] |
dataContainers | hectorslam::MapRepMultiMap | [protected] |
getGridMap(int mapLevel) const | hectorslam::MapRepMultiMap | [inline, virtual] |
getMapLevels() const | hectorslam::MapRepMultiMap | [inline, virtual] |
getMapMutex(int i) | hectorslam::MapRepMultiMap | [inline, virtual] |
getScaleToMap() const | hectorslam::MapRepMultiMap | [inline, virtual] |
mapContainer | hectorslam::MapRepMultiMap | [protected] |
MapRepMultiMap(float mapResolution, int mapSizeX, int mapSizeY, unsigned int numDepth, const Eigen::Vector2f &startCoords, DrawInterface *drawInterfaceIn, HectorDebugInfoInterface *debugInterfaceIn) | hectorslam::MapRepMultiMap | [inline] |
matchData(const Eigen::Vector3f &beginEstimateWorld, const DataContainer &dataContainer, Eigen::Matrix3f &covMatrix) | hectorslam::MapRepMultiMap | [inline, virtual] |
onMapUpdated() | hectorslam::MapRepMultiMap | [inline, virtual] |
reset() | hectorslam::MapRepMultiMap | [inline, virtual] |
setUpdateFactorFree(float free_factor) | hectorslam::MapRepMultiMap | [inline, virtual] |
setUpdateFactorOccupied(float occupied_factor) | hectorslam::MapRepMultiMap | [inline, virtual] |
updateByScan(const DataContainer &dataContainer, const Eigen::Vector3f &robotPoseWorld) | hectorslam::MapRepMultiMap | [inline, virtual] |
~MapRepMultiMap() | hectorslam::MapRepMultiMap | [inline, virtual] |
~MapRepresentationInterface() | hectorslam::MapRepresentationInterface | [inline, virtual] |