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#include "geometric_shapes/bodies.h"
#include <ros/console.h>
#include <LinearMath/btConvexHull.h>
#include <algorithm>
#include <iostream>
#include <cmath>
Go to the source code of this file.
Classes | |
struct | bodies::detail::intersc |
struct | bodies::detail::interscOrder |
Namespaces | |
namespace | bodies |
namespace | bodies::detail |
Functions | |
static double | bodies::distanceSQR (const btVector3 &p, const btVector3 &origin, const btVector3 &dir) |
Compute the square of the distance between a ray and a point Note: this requires 'dir' to be normalized. | |
Variables | |
static const double | bodies::ZERO = 1e-9 |