RendererWidget Member List
This is the complete list of members for
RendererWidget, including all inherited members.
| addRenderer(AbstractRenderer *_renderer) | RendererWidget | [inline] |
| initializeGL() | RendererWidget | [protected, virtual] |
| m_GLdefaultDepth | RendererWidget | [protected] |
| m_laserPoseTheta | RendererWidget | [protected] |
| m_laserPoseX | RendererWidget | [protected] |
| m_laserPoseY | RendererWidget | [protected] |
| m_lastMousePosition | RendererWidget | [protected] |
| m_lastMousePressPosition | RendererWidget | [protected] |
| m_offsetX | RendererWidget | [protected] |
| m_offsetY | RendererWidget | [protected] |
| m_offsetZ | RendererWidget | [protected] |
| m_renderObject | RendererWidget | [protected] |
| m_rotationX | RendererWidget | [protected] |
| m_rotationY | RendererWidget | [protected] |
| m_rotationZ | RendererWidget | [protected] |
| m_scale | RendererWidget | [protected] |
| makeSnapshot(const char *_filename) | RendererWidget | [slot] |
| mouseMovedGL(int button, int x1, int y1, int x2, int y2) | RendererWidget | [signal] |
| mouseMoveEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
| mousePressedGL(int button, int x, int y) | RendererWidget | [signal] |
| mousePressEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
| mouseReleaseEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
| paintGL() | RendererWidget | [protected, virtual] |
| removeRenderer(AbstractRenderer *_renderer) | RendererWidget | [inline] |
| RendererWidget(QWidget *_parent=0) | RendererWidget | |
| resizeGL(int _width, int _height) | RendererWidget | [protected, virtual] |
| setLaserPose(float _x, float _y, float _theta=0) | RendererWidget | [slot] |
| setOffset(float _x, float _y, float _z) | RendererWidget | [slot] |
| setRotation(float _x, float _y, float _z) | RendererWidget | [slot] |
| setScale(float _scale) | RendererWidget | [slot] |
| unprojectCoordinates(GLdouble viewX, GLdouble viewY, GLdouble viewZ, GLdouble *worldX, GLdouble *worldY, GLdouble *worldZ) | RendererWidget | |
| unprojectCoordinates(GLdouble viewX, GLdouble viewY, GLdouble *worldX, GLdouble *worldY, GLdouble *worldZ) | RendererWidget | |
| wheelEvent(QWheelEvent *_event) | RendererWidget | [protected, virtual] |