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#include "mesh.hh"
#include <GL/glut.h>
#include "glui.h"
Go to the source code of this file.
Namespaces | |
namespace | bmtk |
Functions | |
void | bmtk::controlCB (int control) |
void | bmtk::drawMesh (void) |
void | bmtk::loadOptions () |
void | bmtk::myGlutDisplay (void) |
void | bmtk::myGlutIdle (void) |
void | bmtk::myGlutKeyboard (unsigned char Key, int x, int y) |
void | bmtk::myGlutMenu (int value) |
void | bmtk::myGlutMotion (int x, int y) |
void | bmtk::myGlutMouse (int button, int button_state, int x, int y) |
void | bmtk::myGlutReshape (int x, int y) |
void | bmtk::saveOptions () |
int | bmtk::startGUI (Mesh *m1_, Mesh *m2_) |
int | bmtk::startGUI (Mesh *m_) |
void | bmtk::update () |