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dist(double x0, double y0, double z0, double x1, double y1, double z1) | base_local_planner::VoxelGridModel | [inline, private] |
footprintCost(const geometry_msgs::Point &position, const std::vector< geometry_msgs::Point > &footprint, double inscribed_radius, double circumscribed_radius) | base_local_planner::VoxelGridModel | [virtual] |
getPoints(pcl::PointCloud< pcl::PointXYZ > &cloud) | base_local_planner::VoxelGridModel | |
insert(pcl::PointXYZ pt) | base_local_planner::VoxelGridModel | [inline, private] |
lineCost(int x0, int x1, int y0, int y1) | base_local_planner::VoxelGridModel | [private] |
mapToWorld2D(unsigned int mx, unsigned int my, double &wx, double &wy) | base_local_planner::VoxelGridModel | [inline, private] |
mapToWorld3D(unsigned int mx, unsigned int my, unsigned int mz, double &wx, double &wy, double &wz) | base_local_planner::VoxelGridModel | [inline, private] |
max_z_ | base_local_planner::VoxelGridModel | [private] |
obstacle_grid_ | base_local_planner::VoxelGridModel | [private] |
origin_x_ | base_local_planner::VoxelGridModel | [private] |
origin_y_ | base_local_planner::VoxelGridModel | [private] |
origin_z_ | base_local_planner::VoxelGridModel | [private] |
pointCost(int x, int y) | base_local_planner::VoxelGridModel | [private] |
removePointsInScanBoundry(const PlanarLaserScan &laser_scan, double raytrace_range) | base_local_planner::VoxelGridModel | [private] |
sq_obstacle_range_ | base_local_planner::VoxelGridModel | [private] |
updateWorld(const std::vector< geometry_msgs::Point > &footprint, const std::vector< costmap_2d::Observation > &observations, const std::vector< PlanarLaserScan > &laser_scans) | base_local_planner::VoxelGridModel | |
VoxelGridModel(double size_x, double size_y, double size_z, double xy_resolution, double z_resolution, double origin_x, double origin_y, double origin_z, double max_z, double obstacle_range) | base_local_planner::VoxelGridModel | |
WorldModel() | base_local_planner::WorldModel | [inline, protected] |
worldToMap2D(double wx, double wy, unsigned int &mx, unsigned int &my) | base_local_planner::VoxelGridModel | [inline, private] |
worldToMap3D(double wx, double wy, double wz, unsigned int &mx, unsigned int &my, unsigned int &mz) | base_local_planner::VoxelGridModel | [inline, private] |
xy_resolution_ | base_local_planner::VoxelGridModel | [private] |
z_resolution_ | base_local_planner::VoxelGridModel | [private] |
~VoxelGridModel() | base_local_planner::VoxelGridModel | [inline, virtual] |
~WorldModel() | base_local_planner::WorldModel | [inline, virtual] |