closest.h File Reference

#include <math.h>
#include <vcg/space/point3.h>
#include <vcg/space/box3.h>
#include <vcg/space/point4.h>
#include <vcg/math/base.h>
#include <vcg/simplex/face/distance.h>
#include <vcg/simplex/vertex/distance.h>
#include <vcg/space/intersection3.h>
#include <vcg/space/index/space_iterators.h>
#include <vcg/complex/trimesh/base.h>
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Classes

class  vcg::tri::ClosestFaceIterator< GRID, MESH >
class  vcg::tri::ClosestVertexIterator< GRID, MESH >
class  vcg::tri::FaceTmark< MESH_TYPE >
class  vcg::tri::Tmark< MESH_TYPE, OBJ_TYPE >
class  vcg::tri::TriRayIterator< GRID, MESH >
class  vcg::tri::VertTmark< MESH_TYPE >

Namespaces

namespace  vcg
 

*


namespace  vcg::tri

Functions

template<class MESH , class GRID >
GRID::ObjPtr vcg::tri::DoRay (MESH &mesh, GRID &gr, const Ray3< typename GRID::ScalarType > &_ray, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_t, typename GRID::CoordType &_normf)
template<class MESH , class GRID >
GRID::ObjPtr vcg::tri::DoRay (MESH &mesh, GRID &gr, const Ray3< typename GRID::ScalarType > &_ray, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_t)
template<class MESH , class GRID >
MESH::FaceType * vcg::tri::GetClosestFace (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_minDist, typename GRID::CoordType &_closestPt)
template<class MESH , class GRID >
MESH::FaceType * vcg::tri::GetClosestFace (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_minDist, typename GRID::CoordType &_closestPt, typename GRID::CoordType &_normf, typename GRID::CoordType &_ip)
template<class MESH , class GRID >
MESH::FaceType * vcg::tri::GetClosestFaceNormal (MESH &mesh, GRID &gr, const typename MESH::VertexType &_p, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_minDist, typename GRID::CoordType &_closestPt)
template<class MESH , class GRID >
MESH::VertexType * vcg::tri::GetClosestVertex (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_minDist)
template<class MESH , class GRID >
MESH::VertexType * vcg::tri::GetClosestVertexNormal (MESH &mesh, GRID &gr, const typename MESH::VertexType &_p, const typename GRID::ScalarType &_maxDist, typename GRID::ScalarType &_minDist)
template<class MESH , class GRID , class OBJPTRCONTAINER >
unsigned int vcg::tri::GetInBoxFace (MESH &mesh, GRID &gr, const vcg::Box3< typename GRID::ScalarType > _bbox, OBJPTRCONTAINER &_objectPtrs)
template<class MESH , class GRID , class OBJPTRCONTAINER >
unsigned int vcg::tri::GetInBoxVertex (MESH &mesh, GRID &gr, const vcg::Box3< typename GRID::ScalarType > _bbox, OBJPTRCONTAINER &_objectPtrs)
template<class MESH , class GRID , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER >
unsigned int vcg::tri::GetInSphereFace (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_r, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points)
template<class MESH , class GRID , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER >
unsigned int vcg::tri::GetInSphereVertex (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_r, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points)
template<class MESH , class GRID , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER >
unsigned int vcg::tri::GetKClosestFace (MESH &mesh, GRID &gr, const unsigned int _k, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points)
template<class MESH , class GRID , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER >
unsigned int vcg::tri::GetKClosestFaceBase (MESH &mesh, GRID &gr, const unsigned int _k, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points)
template<class MESH , class GRID , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER >
unsigned int vcg::tri::GetKClosestVertex (MESH &mesh, GRID &gr, const unsigned int _k, const typename GRID::CoordType &_p, const typename GRID::ScalarType &_maxDist, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points)
template<class MESH , class GRID , class OBJPTRCONTAINER , class COORDCONTAINER >
void vcg::tri::RaySpherical (MESH &mesh, GRID &gr, const Ray3< typename GRID::ScalarType > &_ray, const typename GRID::ScalarType &_maxDist, const typename GRID::ScalarType &_theta_interval, const typename GRID::ScalarType &_phi_interval, const int &n_samples, OBJPTRCONTAINER &_objectPtrs, COORDCONTAINER &_pos, COORDCONTAINER &_norm)
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:18:41 2013