vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > Member List

This is the complete list of members for vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE >, including all inherited members.
_priorityvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
AV0()vcg::tri::EdgeCollapse< TriMeshType > [inline, static]
AV01()vcg::tri::EdgeCollapse< TriMeshType > [inline, static]
AV1()vcg::tri::EdgeCollapse< TriMeshType > [inline, static]
ComputePriority()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
CoordType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
DoCollapse(TriMeshType &m, EdgeType &c, const Point3< ScalarType > &p)vcg::tri::EdgeCollapse< TriMeshType > [inline]
EdgeCollapse()vcg::tri::EdgeCollapse< TriMeshType > [inline]
EdgeType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
EdgeVec typedefvcg::tri::EdgeCollapse< TriMeshType >
Execute(TriMeshType &m)vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline]
vcg::LocalModification::Execute(MeshType &m)=0vcg::LocalModification< MeshType > [pure virtual]
FaceContainer typedefvcg::tri::EdgeCollapse< TriMeshType >
FaceIterator typedefvcg::tri::EdgeCollapse< TriMeshType >
FaceType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
FindSets(EdgeType &p)vcg::tri::EdgeCollapse< TriMeshType > [inline]
GlobalMark()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, protected, static]
HeapElem typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
HeapSimplexRatio()vcg::LocalModification< MeshType > [inline, static]
HeapType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
Info(TriMeshType &m)vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
vcg::LocalModification::Info(MeshType &)vcg::LocalModification< MeshType > [inline, virtual]
Init(TriMeshType &m, HeapType &h_ret)vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, static]
vcg::LocalModification::Init(MeshType &m, HeapType &)vcg::LocalModification< MeshType > [static]
IsFeasible()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
IsOfType()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
IsSymmetric()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, static]
IsUpToDate()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
LinkConditions(EdgeType pos)vcg::tri::EdgeCollapse< TriMeshType > [inline]
LinkConditionsOld(EdgeType pos)vcg::tri::EdgeCollapse< TriMeshType > [inline]
localMarkvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
LocalModification()vcg::LocalModification< MeshType > [inline]
mtvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
posvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
Priority() const vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline, virtual]
ScalarType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
TriEdgeCollapse()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline]
TriEdgeCollapse(const EdgeType &p, int mark)vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline]
TriMeshType typedefvcg::tri::EdgeCollapse< TriMeshType >
UpdateHeap(HeapType &h_ret)vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline]
vcg::LocalModification::UpdateHeap(HeapType &)=0vcg::LocalModification< MeshType > [pure virtual]
VertContainer typedefvcg::tri::EdgeCollapse< TriMeshType >
VertexIterator typedefvcg::tri::EdgeCollapse< TriMeshType >
VertexPointer typedefvcg::tri::EdgeCollapse< TriMeshType >
VertexType typedefvcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [protected]
VFI typedefvcg::tri::EdgeCollapse< TriMeshType >
VFIVec typedefvcg::tri::EdgeCollapse< TriMeshType >
~EdgeCollapse()vcg::tri::EdgeCollapse< TriMeshType > [inline]
~LocalModification()vcg::LocalModification< MeshType > [inline, virtual]
~TriEdgeCollapse()vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > [inline]
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines


vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:35 2013