TooN.h File Reference

#include <iostream>
#include <cstdlib>
#include <limits>
#include <new>
#include <utility>
#include <vector>
#include <complex>
#include <TooN/internal/config.hh>
#include <TooN/internal/typeof.hh>
#include <TooN/internal/deprecated.hh>
#include <TooN/internal/dchecktest.hh>
#include <TooN/internal/allocator.hh>
#include <TooN/internal/size_mismatch.hh>
#include <TooN/internal/overfill_error.hh>
#include <TooN/internal/slice_error.hh>
#include <TooN/internal/debug.hh>
#include <TooN/internal/comma.hh>
#include <TooN/internal/vbase.hh>
#include <TooN/internal/vector.hh>
#include <TooN/internal/mbase.hh>
#include <TooN/internal/matrix.hh>
#include <TooN/internal/reference.hh>
#include <TooN/internal/make_vector.hh>
#include <TooN/internal/operators.hh>
#include <TooN/internal/objects.h>
#include <TooN/internal/diagmatrix.h>
#include <TooN/internal/data.hh>
#include <TooN/internal/data_functions.hh>
#include <TooN/helpers.h>
Include dependency graph for TooN.h:

Go to the source code of this file.

Classes

struct  TooN::IsField< C >
struct  TooN::IsField< const C >
struct  TooN::IsField< std::complex< C > >
struct  TooN::Internal::IsStatic< i >
struct  TooN::Internal::SimpleSizer< i, j >
struct  TooN::Internal::SimpleSizer< Dynamic, Dynamic >
struct  TooN::Internal::SimpleSizer< Dynamic, i >
struct  TooN::Internal::SimpleSizer< i, Dynamic >
struct  TooN::Internal::Sizer< i, j >
struct  TooN::Internal::Sizer< i, i >
struct  TooN::Internal::Slicing

Namespaces

namespace  TooN
 

Everything lives inside this namespace.


namespace  TooN::Internal

Typedefs

typedef double TooN::DefaultPrecision
 All TooN classes default to using this precision for computations and storage.

Variables

static const int TooN::Dynamic = -1
 Template size value used to indicate dynamically sized vectors and matrices.
static const unsigned int TooN::Internal::max_bytes_on_stack = 1000
static const int TooN::Resizable = -0x7fffffff
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libtoon
Author(s): Florian Weisshardt
autogenerated on Fri Jan 11 10:09:41 2013