shapes.cpp
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34 
35 /* Author: Ioan Sucan */
36 
39 #include <octomap/octomap.h>
40 #include <console_bridge/console.h>
41 
42 namespace shapes
43 {
44 const std::string Sphere::STRING_NAME = "sphere";
45 const std::string Box::STRING_NAME = "box";
46 const std::string Cylinder::STRING_NAME = "cylinder";
47 const std::string Cone::STRING_NAME = "cone";
48 const std::string Mesh::STRING_NAME = "mesh";
49 const std::string Plane::STRING_NAME = "plane";
50 const std::string OcTree::STRING_NAME = "octree";
51 
52 std::ostream& operator<<(std::ostream& ss, ShapeType type)
53 {
54  switch (type)
55  {
56  case UNKNOWN_SHAPE:
57  ss << "unknown";
58  break;
59  case SPHERE:
60  ss << Sphere::STRING_NAME;
61  break;
62  case CYLINDER:
64  break;
65  case CONE:
66  ss << Cone::STRING_NAME;
67  break;
68  case BOX:
69  ss << Box::STRING_NAME;
70  break;
71  case PLANE:
72  ss << Plane::STRING_NAME;
73  break;
74  case MESH:
75  ss << Mesh::STRING_NAME;
76  break;
77  case OCTREE:
78  ss << OcTree::STRING_NAME;
79  break;
80  default:
81  ss << "impossible";
82  break;
83  }
84  return ss;
85 }
86 
88 {
90 }
91 
93 {
94 }
95 
96 Sphere::Sphere() : Shape()
97 {
98  type = SPHERE;
99  radius = 0.0;
100 }
101 
102 Sphere::Sphere(double r) : Shape()
103 {
104  if (r < 0)
105  throw std::runtime_error("Sphere radius must be non-negative.");
106  type = SPHERE;
107  radius = r;
108 }
109 
110 Cylinder::Cylinder() : Shape()
111 {
112  type = CYLINDER;
113  length = radius = 0.0;
114 }
115 
116 Cylinder::Cylinder(double r, double l) : Shape()
117 {
118  if (r < 0 || l < 0)
119  throw std::runtime_error("Cylinder dimensions must be non-negative.");
120  type = CYLINDER;
121  length = l;
122  radius = r;
123 }
124 
125 Cone::Cone() : Shape()
126 {
127  type = CONE;
128  length = radius = 0.0;
129 }
130 
131 Cone::Cone(double r, double l) : Shape()
132 {
133  if (r < 0 || l < 0)
134  throw std::runtime_error("Cone dimensions must be non-negative.");
135  type = CONE;
136  length = l;
137  radius = r;
138 }
139 
140 Box::Box() : Shape()
141 {
143  size[0] = size[1] = size[2] = 0.0;
144 }
145 
146 Box::Box(double x, double y, double z) : Shape()
147 {
148  if (x < 0 || y < 0 || z < 0)
149  throw std::runtime_error("Box dimensions must be non-negative.");
150  type = BOX;
151  size[0] = x;
152  size[1] = y;
153  size[2] = z;
154 }
155 
156 Mesh::Mesh() : Shape()
157 {
158  type = MESH;
159  vertex_count = 0;
160  vertices = nullptr;
161  triangle_count = 0;
162  triangles = nullptr;
163  triangle_normals = nullptr;
164  vertex_normals = nullptr;
165 }
166 
167 Mesh::Mesh(unsigned int v_count, unsigned int t_count) : Shape()
168 {
169  type = MESH;
170  vertex_count = v_count;
171  vertices = new double[v_count * 3];
172  triangle_count = t_count;
173  triangles = new unsigned int[t_count * 3];
174  triangle_normals = new double[t_count * 3];
175  vertex_normals = new double[v_count * 3];
176 }
177 
179 {
180  if (vertices)
181  delete[] vertices;
182  if (triangles)
183  delete[] triangles;
184  if (triangle_normals)
185  delete[] triangle_normals;
186  if (vertex_normals)
187  delete[] vertex_normals;
188 }
189 
190 Plane::Plane() : Shape()
191 {
192  type = PLANE;
193  a = b = c = d = 0.0;
194 }
195 
196 Plane::Plane(double pa, double pb, double pc, double pd) : Shape()
197 {
198  type = PLANE;
199  a = pa;
200  b = pb;
201  c = pc;
202  d = pd;
203 }
204 
205 OcTree::OcTree() : Shape()
206 {
207  type = OCTREE;
208 }
209 
210 OcTree::OcTree(const std::shared_ptr<const octomap::OcTree>& t) : octree(t)
211 {
212  type = OCTREE;
213 }
214 
215 Sphere* Sphere::clone() const
216 {
217  return new Sphere(radius);
218 }
219 
220 Cylinder* Cylinder::clone() const
221 {
222  return new Cylinder(radius, length);
223 }
224 
225 Cone* Cone::clone() const
226 {
227  return new Cone(radius, length);
228 }
229 
230 Box* Box::clone() const
231 {
232  return new Box(size[0], size[1], size[2]);
233 }
234 
235 Mesh* Mesh::clone() const
236 {
238  unsigned int n = 3 * vertex_count;
239  for (unsigned int i = 0; i < n; ++i)
240  dest->vertices[i] = vertices[i];
241  if (vertex_normals)
242  for (unsigned int i = 0; i < n; ++i)
243  dest->vertex_normals[i] = vertex_normals[i];
244  else
245  {
246  delete[] dest->vertex_normals;
247  dest->vertex_normals = nullptr;
248  }
249  n = 3 * triangle_count;
250  for (unsigned int i = 0; i < n; ++i)
251  dest->triangles[i] = triangles[i];
252  if (triangle_normals)
253  for (unsigned int i = 0; i < n; ++i)
254  dest->triangle_normals[i] = triangle_normals[i];
255  else
256  {
257  delete[] dest->triangle_normals;
258  dest->triangle_normals = nullptr;
259  }
260  return dest;
261 }
262 
263 Plane* Plane::clone() const
264 {
265  return new Plane(a, b, c, d);
266 }
267 
268 OcTree* OcTree::clone() const
269 {
270  return new OcTree(octree);
271 }
272 
273 void OcTree::scaleAndPadd(double /* scale */, double /* padd */)
274 {
275  CONSOLE_BRIDGE_logWarn("OcTrees cannot be scaled or padded");
276 }
277 
278 void Plane::scaleAndPadd(double /* scale */, double /* padd */)
279 {
280  CONSOLE_BRIDGE_logWarn("Planes cannot be scaled or padded");
281 }
282 
283 void Shape::scale(double scale)
284 {
285  scaleAndPadd(scale, 0.0);
286 }
287 
288 void Shape::padd(double padding)
289 {
290  scaleAndPadd(1.0, padding);
291 }
292 
293 void Sphere::scaleAndPadd(double scale, double padding)
294 {
295  const auto tmpRadius = radius * scale + padding;
296  if (tmpRadius < 0)
297  throw std::runtime_error("Sphere radius must be non-negative.");
298  radius = tmpRadius;
299 }
300 
301 void Cylinder::scaleAndPadd(double scaleRadius, double scaleLength, double paddRadius, double paddLength)
302 {
303  const auto tmpRadius = radius * scaleRadius + paddRadius;
304  const auto tmpLength = length * scaleLength + 2.0 * paddLength;
305  if (tmpRadius < 0 || tmpLength < 0)
306  throw std::runtime_error("Cylinder dimensions must be non-negative.");
307  radius = tmpRadius;
308  length = tmpLength;
309 }
310 
311 void Cylinder::scale(double scaleRadius, double scaleLength)
312 {
313  scaleAndPadd(scaleRadius, scaleLength, 0.0, 0.0);
314 }
315 
316 void Cylinder::padd(double paddRadius, double paddLength)
317 {
318  scaleAndPadd(1.0, 1.0, paddRadius, paddLength);
319 }
320 
321 void Cylinder::scaleAndPadd(double scale, double padd)
322 {
323  scaleAndPadd(scale, scale, padd, padd);
324 }
325 
326 void Cone::scaleAndPadd(double scaleRadius, double scaleLength, double paddRadius, double paddLength)
327 {
328  const auto tmpRadius = radius * scaleRadius + paddRadius;
329  const auto tmpLength = length * scaleLength + 2.0 * paddLength;
330  if (tmpRadius < 0 || tmpLength < 0)
331  throw std::runtime_error("Cone dimensions must be non-negative.");
332  radius = tmpRadius;
333  length = tmpLength;
334 }
335 
336 void Cone::scale(double scaleRadius, double scaleLength)
337 {
338  scaleAndPadd(scaleRadius, scaleLength, 0.0, 0.0);
339 }
340 
341 void Cone::padd(double paddRadius, double paddLength)
342 {
343  scaleAndPadd(1.0, 1.0, paddRadius, paddLength);
344 }
345 
346 void Cone::scaleAndPadd(double scale, double padd)
347 {
348  scaleAndPadd(scale, scale, padd, padd);
349 }
350 
351 void Box::scaleAndPadd(double scaleX, double scaleY, double scaleZ, double paddX, double paddY, double paddZ)
352 {
353  const auto tmpSize0 = size[0] * scaleX + paddX * 2.0;
354  const auto tmpSize1 = size[1] * scaleY + paddY * 2.0;
355  const auto tmpSize2 = size[2] * scaleZ + paddZ * 2.0;
356  if (tmpSize0 < 0 || tmpSize1 < 0 || tmpSize2 < 0)
357  throw std::runtime_error("Box dimensions must be non-negative.");
358  size[0] = tmpSize0;
359  size[1] = tmpSize1;
360  size[2] = tmpSize2;
361 }
362 
363 void Box::scale(double scaleX, double scaleY, double scaleZ)
364 {
365  scaleAndPadd(scaleX, scaleY, scaleZ, 0.0, 0.0, 0.0);
366 }
367 
368 void Box::padd(double paddX, double paddY, double paddZ)
369 {
370  scaleAndPadd(1.0, 1.0, 1.0, paddX, paddY, paddZ);
371 }
372 
373 void Box::scaleAndPadd(double scale, double padd)
374 {
375  scaleAndPadd(scale, scale, scale, padd, padd, padd);
376 }
377 
378 void Mesh::scaleAndPadd(double scaleX, double scaleY, double scaleZ, double paddX, double paddY, double paddZ)
379 {
380  // find the center of the mesh
381  double sx = 0.0, sy = 0.0, sz = 0.0;
382  for (unsigned int i = 0; i < vertex_count; ++i)
383  {
384  unsigned int i3 = i * 3;
385  sx += vertices[i3];
386  sy += vertices[i3 + 1];
387  sz += vertices[i3 + 2];
388  }
389  sx /= (double)vertex_count;
390  sy /= (double)vertex_count;
391  sz /= (double)vertex_count;
392 
393  // scale the mesh
394  for (unsigned int i = 0; i < vertex_count; ++i)
395  {
396  unsigned int i3 = i * 3;
397 
398  // vector from center to the vertex
399  double dx = vertices[i3] - sx;
400  double dy = vertices[i3 + 1] - sy;
401  double dz = vertices[i3 + 2] - sz;
402 
403  // length of vector
404  double norm = sqrt(dx * dx + dy * dy + dz * dz);
405  if (norm > 1e-6)
406  {
407  vertices[i3] = sx + dx * (scaleX + paddX / norm);
408  vertices[i3 + 1] = sy + dy * (scaleY + paddY / norm);
409  vertices[i3 + 2] = sz + dz * (scaleZ + paddZ / norm);
410  }
411  else
412  {
413  double ndx = ((dx > 0) ? dx + paddX : dx - paddX);
414  double ndy = ((dy > 0) ? dy + paddY : dy - paddY);
415  double ndz = ((dz > 0) ? dz + paddZ : dz - paddZ);
416  vertices[i3] = sx + ndx;
417  vertices[i3 + 1] = sy + ndy;
418  vertices[i3 + 2] = sz + ndz;
419  }
420  }
421 }
422 
423 void Mesh::scale(double scaleX, double scaleY, double scaleZ)
424 {
425  scaleAndPadd(scaleX, scaleY, scaleZ, 0.0, 0.0, 0.0);
426 }
427 
428 void Mesh::padd(double paddX, double paddY, double paddZ)
429 {
430  scaleAndPadd(1.0, 1.0, 1.0, paddX, paddY, paddZ);
431 }
432 
433 void Mesh::scaleAndPadd(double scale, double padd)
434 {
435  scaleAndPadd(scale, scale, scale, padd, padd, padd);
436 }
437 
438 void Shape::print(std::ostream& out) const
439 {
440  out << this << std::endl;
441 }
442 
443 void Sphere::print(std::ostream& out) const
444 {
445  out << "Sphere[radius=" << radius << "]" << std::endl;
446 }
447 
448 void Cylinder::print(std::ostream& out) const
449 {
450  out << "Cylinder[radius=" << radius << ", length=" << length << "]" << std::endl;
451 }
452 
453 void Cone::print(std::ostream& out) const
454 {
455  out << "Cone[radius=" << radius << ", length=" << length << "]" << std::endl;
456 }
457 
458 void Box::print(std::ostream& out) const
459 {
460  out << "Box[x=length=" << size[0] << ", y=width=" << size[1] << "z=height=" << size[2] << "]" << std::endl;
461 }
462 
463 void Mesh::print(std::ostream& out) const
464 {
465  out << "Mesh[vertices=" << vertex_count << ", triangles=" << triangle_count << "]" << std::endl;
466 }
467 
468 void Plane::print(std::ostream& out) const
469 {
470  out << "Plane[a=" << a << ", b=" << b << ", c=" << c << ", d=" << d << "]" << std::endl;
471 }
472 
473 void OcTree::print(std::ostream& out) const
474 {
475  if (octree)
476  {
477  double minx, miny, minz, maxx, maxy, maxz;
478  octree->getMetricMin(minx, miny, minz);
479  octree->getMetricMax(maxx, maxy, maxz);
480  out << "OcTree[depth = " << octree->getTreeDepth() << ", resolution = " << octree->getResolution()
481  << " inside box (minx=" << minx << ", miny=" << miny << ", minz=" << minz << ", maxx=" << maxx
482  << ", maxy=" << maxy << ", maxz=" << maxz << ")]" << std::endl;
483  }
484  else
485  out << "OcTree[NULL]" << std::endl;
486 }
487 
488 bool Shape::isFixed() const
489 {
490  return false;
491 }
492 
493 bool OcTree::isFixed() const
494 {
495  return true;
496 }
497 
498 bool Plane::isFixed() const
499 {
500  return true;
501 }
502 
503 void Mesh::computeTriangleNormals()
504 {
505  if (triangle_count && !triangle_normals)
506  triangle_normals = new double[triangle_count * 3];
507 
508  // compute normals
509  for (unsigned int i = 0; i < triangle_count; ++i)
510  {
511  unsigned int i3 = i * 3;
512  Eigen::Vector3d s1(vertices[triangles[i3] * 3] - vertices[triangles[i3 + 1] * 3],
513  vertices[triangles[i3] * 3 + 1] - vertices[triangles[i3 + 1] * 3 + 1],
514  vertices[triangles[i3] * 3 + 2] - vertices[triangles[i3 + 1] * 3 + 2]);
515  Eigen::Vector3d s2(vertices[triangles[i3 + 1] * 3] - vertices[triangles[i3 + 2] * 3],
516  vertices[triangles[i3 + 1] * 3 + 1] - vertices[triangles[i3 + 2] * 3 + 1],
517  vertices[triangles[i3 + 1] * 3 + 2] - vertices[triangles[i3 + 2] * 3 + 2]);
518  Eigen::Vector3d normal = s1.cross(s2);
519  normal.normalize();
520  triangle_normals[i3] = normal.x();
521  triangle_normals[i3 + 1] = normal.y();
522  triangle_normals[i3 + 2] = normal.z();
523  }
524 }
525 
526 void Mesh::computeVertexNormals()
527 {
528  if (!triangle_normals)
529  computeTriangleNormals();
530  if (vertex_count && !vertex_normals)
531  vertex_normals = new double[vertex_count * 3];
532  EigenSTL::vector_Vector3d avg_normals(vertex_count, Eigen::Vector3d(0, 0, 0));
533 
534  for (unsigned int tIdx = 0; tIdx < triangle_count; ++tIdx)
535  {
536  unsigned int tIdx3 = 3 * tIdx;
537  unsigned int tIdx3_1 = tIdx3 + 1;
538  unsigned int tIdx3_2 = tIdx3 + 2;
539 
540  unsigned int v1 = triangles[tIdx3];
541  unsigned int v2 = triangles[tIdx3_1];
542  unsigned int v3 = triangles[tIdx3_2];
543 
544  avg_normals[v1][0] += triangle_normals[tIdx3];
545  avg_normals[v1][1] += triangle_normals[tIdx3_1];
546  avg_normals[v1][2] += triangle_normals[tIdx3_2];
547 
548  avg_normals[v2][0] += triangle_normals[tIdx3];
549  avg_normals[v2][1] += triangle_normals[tIdx3_1];
550  avg_normals[v2][2] += triangle_normals[tIdx3_2];
551 
552  avg_normals[v3][0] += triangle_normals[tIdx3];
553  avg_normals[v3][1] += triangle_normals[tIdx3_1];
554  avg_normals[v3][2] += triangle_normals[tIdx3_2];
555  }
556  for (std::size_t i = 0; i < avg_normals.size(); ++i)
557  {
558  if (avg_normals[i].squaredNorm() > 0.0)
559  avg_normals[i].normalize();
560  unsigned int i3 = i * 3;
561  vertex_normals[i3] = avg_normals[i][0];
562  vertex_normals[i3 + 1] = avg_normals[i][1];
563  vertex_normals[i3 + 2] = avg_normals[i][2];
564  }
565 }
566 
567 void Mesh::mergeVertices(double threshold)
568 {
569  const double thresholdSQR = threshold * threshold;
570 
571  std::vector<unsigned int> vertex_map(vertex_count);
572  EigenSTL::vector_Vector3d orig_vertices(vertex_count);
573  EigenSTL::vector_Vector3d compressed_vertices;
574 
575  for (unsigned int vIdx = 0; vIdx < vertex_count; ++vIdx)
576  {
577  orig_vertices[vIdx][0] = vertices[3 * vIdx];
578  orig_vertices[vIdx][1] = vertices[3 * vIdx + 1];
579  orig_vertices[vIdx][2] = vertices[3 * vIdx + 2];
580  vertex_map[vIdx] = vIdx;
581  }
582 
583  for (unsigned int vIdx1 = 0; vIdx1 < vertex_count; ++vIdx1)
584  {
585  if (vertex_map[vIdx1] != vIdx1)
586  continue;
587 
588  vertex_map[vIdx1] = compressed_vertices.size();
589  compressed_vertices.push_back(orig_vertices[vIdx1]);
590 
591  for (unsigned int vIdx2 = vIdx1 + 1; vIdx2 < vertex_count; ++vIdx2)
592  {
593  double distanceSQR = (orig_vertices[vIdx1] - orig_vertices[vIdx2]).squaredNorm();
594  if (distanceSQR <= thresholdSQR)
595  vertex_map[vIdx2] = vertex_map[vIdx1];
596  }
597  }
598 
599  if (compressed_vertices.size() == orig_vertices.size())
600  return;
601 
602  // redirect triangles to new vertices!
603  for (unsigned int tIdx = 0; tIdx < triangle_count; ++tIdx)
604  {
605  unsigned int i3 = 3 * tIdx;
606  triangles[i3] = vertex_map[triangles[i3]];
607  triangles[i3 + 1] = vertex_map[triangles[i3 + 1]];
608  triangles[i3 + 2] = vertex_map[triangles[i3 + 2]];
609  }
610 
611  vertex_count = compressed_vertices.size();
612  delete[] vertices;
613  vertices = new double[vertex_count * 3];
614 
615  for (unsigned int vIdx = 0; vIdx < vertex_count; ++vIdx)
616  {
617  unsigned int i3 = 3 * vIdx;
618  vertices[i3] = compressed_vertices[vIdx][0];
619  vertices[i3 + 1] = compressed_vertices[vIdx][1];
620  vertices[i3 + 2] = compressed_vertices[vIdx][2];
621  }
622 
623  if (triangle_normals)
624  computeTriangleNormals();
625  if (vertex_normals)
626  computeVertexNormals();
627 }
628 
629 } /* namespace shapes */
shapes::Box::Box
Box()
Definition: shapes.cpp:172
shapes::Cone::radius
double radius
The radius of the cone.
Definition: shapes.h:221
shapes::Box::size
double size[3]
x, y, z dimensions of the box (axis-aligned)
Definition: shapes.h:270
shapes
Definition of various shapes. No properties such as position are included. These are simply the descr...
Definition: mesh_operations.h:47
shapes::Cone::length
double length
The length (height) of the cone.
Definition: shapes.h:218
shapes::Mesh::triangles
unsigned int * triangles
The vertex indices for each triangle triangle k has vertices at index (3k, 3k+1, 3k+2) = (v1,...
Definition: shapes.h:354
shapes::PLANE
@ PLANE
Definition: shapes.h:68
shapes::Mesh::~Mesh
~Mesh() override
Definition: shapes.cpp:210
shapes::Box::clone
Box * clone() const override
Create a copy of this shape.
Definition: shapes.cpp:262
shapes::UNKNOWN_SHAPE
@ UNKNOWN_SHAPE
Definition: shapes.h:63
shapes::Mesh::vertex_normals
double * vertex_normals
The normal to each vertex; unit vector represented as (x,y,z); If missing from the mesh,...
Definition: shapes.h:362
shapes::Cylinder::clone
Cylinder * clone() const override
Create a copy of this shape.
Definition: shapes.cpp:252
shapes::Cone::Cone
Cone()
Definition: shapes.cpp:157
shapes::Mesh::triangle_count
unsigned int triangle_count
The number of triangles formed with the vertices.
Definition: shapes.h:350
shapes::operator<<
std::ostream & operator<<(std::ostream &ss, ShapeType type)
Definition: shapes.cpp:84
shapes::SPHERE
@ SPHERE
Definition: shapes.h:64
shapes::Shape
A basic definition of a shape. Shapes are considered centered at origin.
Definition: shapes.h:77
shapes::Mesh
Definition of a triangle mesh By convention the "center" of the shape is at the origin....
Definition: shapes.h:281
shapes::Sphere::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:115
shapes::MESH
@ MESH
Definition: shapes.h:69
shapes::CONE
@ CONE
Definition: shapes.h:66
shapes::OcTree::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:392
shapes::Sphere::Sphere
Sphere()
Definition: shapes.cpp:128
shapes::Mesh::Mesh
Mesh()
Definition: shapes.cpp:188
shapes::Sphere::radius
double radius
The radius of the sphere.
Definition: shapes.h:122
shapes::Plane
Definition of a plane with equation ax + by + cz + d = 0.
Definition: shapes.h:366
shapes::Box
Definition of a box Aligned with the XYZ axes.
Definition: shapes.h:226
shapes::Sphere
Definition of a sphere.
Definition: shapes.h:106
shapes::Cylinder::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:139
shapes::Mesh::vertex_count
unsigned int vertex_count
The number of available vertices.
Definition: shapes.h:343
y
double y
Definition: mesh_operations.cpp:202
EigenSTL::vector_Vector3d
std::vector< Eigen::Vector3d, Eigen::aligned_allocator< Eigen::Vector3d > > vector_Vector3d
shapes::ShapeType
ShapeType
A list of known shape types.
Definition: shapes.h:61
shapes::Cone::clone
Cone * clone() const override
Create a copy of this shape.
Definition: shapes.cpp:257
shapes::Cylinder::Cylinder
Cylinder()
Definition: shapes.cpp:142
eigen_stl_containers.h
shapes::Shape::type
ShapeType type
The type of the shape.
Definition: shapes.h:102
d
d
shapes::Shape::~Shape
virtual ~Shape()
Definition: shapes.cpp:124
shapes::Box::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:236
shapes::Mesh::vertices
double * vertices
The position for each vertex vertex k has values at index (3k, 3k+1, 3k+2) = (x,y,...
Definition: shapes.h:347
shapes::OcTree
Representation of an octomap::OcTree as a Shape.
Definition: shapes.h:385
r
S r
shapes::OCTREE
@ OCTREE
Definition: shapes.h:70
shapes::Mesh::triangle_normals
double * triangle_normals
The normal to each triangle; unit vector represented as (x,y,z); If missing from the mesh,...
Definition: shapes.h:358
shapes.h
shapes::Sphere::clone
Sphere * clone() const override
Create a copy of this shape.
Definition: shapes.cpp:247
shapes::Plane::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:373
bodies::detail::distanceSQR
static double distanceSQR(const Eigen::Vector3d &p, const Eigen::Vector3d &origin, const Eigen::Vector3d &dir)
Compute the square of the distance between a ray and a point Note: this requires 'dir' to be normaliz...
Definition: bodies.cpp:127
shapes::CYLINDER
@ CYLINDER
Definition: shapes.h:65
octomap.h
shapes::Cylinder::radius
double radius
The radius of the cylinder.
Definition: shapes.h:172
shapes::Mesh::clone
Mesh * clone() const override
Create a copy of this shape.
Definition: shapes.cpp:267
shapes::Shape::Shape
Shape()
Definition: shapes.cpp:119
x
double x
Definition: mesh_operations.cpp:202
shapes::Cylinder::length
double length
The length of the cylinder.
Definition: shapes.h:169
shapes::Cone
Definition of a cone Tip is on positive z axis. Center of base is on negative z axis....
Definition: shapes.h:178
shapes::Cone::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:188
shapes::Mesh::STRING_NAME
static const std::string STRING_NAME
The type of the shape, as a string.
Definition: shapes.h:292
shapes::Plane::Plane
Plane()
Definition: shapes.cpp:222
shapes::OcTree::OcTree
OcTree()
Definition: shapes.cpp:237
z
double z
Definition: mesh_operations.cpp:202
shapes::BOX
@ BOX
Definition: shapes.h:67


geometric_shapes
Author(s): Ioan Sucan , Gil Jones
autogenerated on Sun Oct 1 2023 02:40:16