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template<typename BV , typename NarrowPhaseSolver > |
bool | fcl::detail::initialize (MeshOcTreeCollisionTraversalNode< BV, NarrowPhaseSolver > &node, const BVHModel< BV > &model1, const Transform3< typename BV::S > &tf1, const OcTree< typename BV::S > &model2, const Transform3< typename BV::S > &tf2, const OcTreeSolver< NarrowPhaseSolver > *otsolver, const CollisionRequest< typename BV::S > &request, CollisionResult< typename BV::S > &result) |
| Initialize traversal node for collision between one mesh and one octree, given current object transform. More...
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